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agreed he messes around most of the timeDemanter. you are not really 'pro builders' because ive seen u in game and all do is slag around doing Good all, unlike noah and alec..
the traps i did is either kill or survive but in my traps you don't get stuckdose don't insult people in threads that you don't have control over. You have nothing to do with this one.
I like an idea that was previously mentioned, where it's half above ground and half underneath. There could also be many entrances around the map, because if there was only an entrance at the cornucopia that would be hard to get to.
I haven't used any code traps yet, so I don't know how many there are and where. I don't often go to the areas where they are. I think if the map is the same size as the ones we are using now, 3-5 code traps would be nice. And a bunch of traps that keep you stuck (not to many, those keep the games going slightly too slow).
good idea il do 2 buttons 1 kills you one will give a reward or will try to make the button do random so either kills or give.A button with a sign next to it saying: Do not press.
Then have a random pulse generator behind that. It could kill you, do something somewhere else in the map or maybe even reward you