ejegun
Peacekeeper
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- May 25, 2012
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Have to figure it out myself first xD I know they exist, but I had to do some research last time I used them.Why don't you just tell me... I mean seriously
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Have to figure it out myself first xD I know they exist, but I had to do some research last time I used them.Why don't you just tell me... I mean seriously
I looked it up and couldnt find anything.Have to figure it out myself first xD I know they exist, but I had to do some research last time I used them.
Dude...there's a simple WorldGuard command for this. Just go to the middle of the map, select a block with your wand, do //expand 300 (or 400, idk something that's more than your radius) in all directions, then find the WorldGuard command for it and use that. Sorry I don't know it off the top of my head.Yeah right!! That was one of the things I was gonna fix. There are so called "no decay leaves" in minecraft. These happen when you place leaves by hand but can easily be done with worldedit if you know the right data value. I'll do it when I get back.
Exactly what he said. That's what I do on each map. There's flags for many other things too, like fire spread and ice melt.Oh, derp, worldguard. To do all that, define the region first. Select the whole map and do /region define map
Then do /region flag map leaf-decay deny
That should fix everything
We have leaf-decay turned off on the server. By doing this would that mean they wouldn't decay in singleplayer?Exactly what he said. That's what I do on each map. There's flags for many other things too, like fire spread and ice melt.
No, it would revert to normal minecraft rules in singleplayer :/We have leaf-decay turned off on the server. By doing this would that mean they wouldn't decay in singleplayer?
We have that done already.No, it would revert to normal minecraft rules in singleplayer :/
Dude...there's a simple WorldGuard command for this. Just go to the middle of the map, select a block with your wand, do //expand 300 (or 400, idk something that's more than your radius) in all directions, then find the WorldGuard command for it and use that. Sorry I don't know it off the top of my head.
I know that.. But there's no WorldGuard in singleplayer and vanilla servers.Oh, derp, worldguard. To do all that, define the region first. Select the whole map and do /region define map
Then do /region flag map leaf-decay deny
That should fix everything
I wasn't talking to you.I know that.. But there's no WorldGuard in singleplayer and vanilla servers.
Well, since you quoted me, ejegun, you were talking to me.I wasn't talking to you.