OK, I'm sick and tired of all these threads. You should realize that this is going to stay, Mostly for the positive effects it brings to this community.
"While many just want to play the same maps, there was an aspect almost nobody picked on, the good parts of an underplayed map. Despite how many people want to play a certain map, they need to remember these other maps.
Another thing I'd like to bring up, it makes the games a bit more difficult (the way the game is meant to be). Most people, probably don't have a route on every single map, thus naming Tier 2's difficult to find. This will make it seem as one of the best ways to get decent armour, weaponry, and hence forth, would be to kill a tribute, making the game more action packed, and DM less bias (talking about hackers, teams, and tryhards in DM).
This idea was originally created by BitoBain, which caught a lot of people's attention (if I can recall, nobody actually disliked it). Now, if this idea wasn't created, imagine the possible scenarios if we were stuck with the classic system. Everything could've been fine for the majority, however, there is a small group of people who absolutely adore underplayed maps(just like me and Fortune Island shortly after realese). This new system saved many from a bad time with maps on this server. Be thankful we have this, for some of our favorite players could slowly lose interest, and eventually leave.
In conclusion, the system may be hated, but I believe that this system does have its good uses, that I believe the community will see soon. If they don't, I feel like it'll be adaptable after a bit of time, considering the new process is fairly new."
That was a quote I said on one of the threads regarding the similar situation. The post shows what makes this new voting system a charm. When we can figure out a bit of patience, reputation, and adaptability, we'll be thankful for this.
Well, it may be annoying to have a map with an incredibly low percentage get chosen over an overplayed map, but it's all a part of the game. That's all I want to say.
I disagree with the new voting system. I think that it's nice for some people, but it makes Clan Battles a lot harder. Everyone will vote for a map they want to play, and a map with a 3% chance to get voted will be played.
Now, I'm not one who's been in many clan battles/scrims, but I believe that it actually supply's a "wow" factor into your game, a thing I believe all Clan Battles should be like.