One can only get so good at mastering 'the swinging of the sword', what do I mean by this? Well, a 1v1 only has only so many aspects.. bow, flint and steel, rod and sword. The way I see it, once you've got quite good at these things then your 1v1 fighting 'skill level' increases logarithmically (please look that up if you don't know what I mean by it). What makes a good pvper in my opinion is someone who not only is able to do all the stuff I listed above (which you can) but also someone who does not risk dying. This might sound obvious or maybe even nooby but the way I see it, if two people who have mastered the art of bow, flint, rod and sword then who will come out on top? Well, the person who is losing.. the one who may have missed out on the first couple hits... or may have missed a couple bow shots. I feel like this is going on for way too long so i'm going to rap it up. I ALWAYS make sure I can run from a fight because running is necessary if you want to be the best. There will always be those times when you are overpowered and if you are good at 'reading hearts' and you can tell that you are losing then why not run and regen? turn around with some bow shots... be able to spin, fishing rod, hit, then keep running. 30% skill, 30% game-play, 30% equipment and 10% luck.