GETREAL696969696969696
Survivor
- Joined
- May 9, 2014
- Messages
- 130
- Reaction score
- 35
kthxbai
When this happens, I'm qutting Minecraft permanently.
Our Minecraft servers are offline but we will keep this forum online for any community communication. Site permissions for posting could change at a later date but will remain online.
kthxbai
When this happens, I'm qutting Minecraft permanently.
This may seem like an odd guess as to what I think will happen, but I'll say it anyways. I'd agree with you said, Ceroria, if what you said was "I don't think Microsoft buying Minecraft will change the game much." The top devs leaving is a big hit, and will probably slow things down at their office considerably until the new leadership gets comfortable. But overall I'm guessing that Minecraft updates won't be released in as much of a rapid pace anymore. Overall, I definitely agree with your developer comment.I personally don't think Microsoft buying Minecraft will matter much.
What will is the top 3 developers and owners of the game leaving. Without their input, the remaining members of the squad may have issues with coming to with new things to the game but I don't think it'll change too much, or if it does we'll get used to it quickly and not hate it as much as we think. C:
I feel you. I was a Toontown player myself, and once Club Penguin opened, Toontown wasn't updated at all and the game stayed the exact same way it was for seven years until they finally closed the game becuase of the lack of people playing it (I wonder why.. ;-; )This may seem like an odd guess as to what I think will happen, but I'll say it anyways. I'd agree with you said, Ceroria, if what you said was "I don't think Microsoft buying Minecraft will change the game much." The top devs leaving is a big hit, and will probably slow things down at their office considerably until the new leadership gets comfortable. But overall I'm guessing that Minecraft updates won't be released in as much of a rapid pace anymore. Overall, I definitely agree with your developer comment.
Okay, I'll admit.. I'm still bitter about how in 2005 when I used to play Neopets and it was sold to a big time company (Viacom), and they swiftly killed it with a lack of updates. I WANT MY OLD NEOPETS BACK VIACOM. It might be a really weird comparison though, but it's a solid one. Huge game bought for $160m (at the time that was a massive amount for a game/gaming brand), and all of us 8, 9, and 10 year old's of the mid-2000's watched in horror as micro payment features because the main focus of the new ownership, as opposed to actual gameplay. I checked back on the game two years ago because I did a research paper on it during that college semester for one of my business courses, and was pretty shocked to see that in the 7 years (at the time) since the 160m dollar acquisition, the game hadn't changed at all. That is absolutely awful, because it was a big example of how these large companies buy out smaller and hugely dedicated companies and their products with usually the sole intent to milk it. Milk it while doing the bare minimal to keep it afloat just long enough to make a profit, and bail out. Man, the Neopets feels.
Microsoft, that's my last complaint/hypothesis post. Just hoping you guys prove me wrong. I know you're reading, since you're doing your research as to what game types and sort of gameplay the community enjoys playing, right? Right!?
If you guys need me, I'll be on Neopets.
I largely agree with your post, however I am curious:saving space