reven86
Platinum
- Joined
- Nov 27, 2012
- Messages
- 2,055
- Reaction score
- 3,302
Yeah I couldn't of said it better myself zeno. I guess this is what I was meaning as far as lag.. guess lag just isn't the word I was meaning . The hitbox is so tiny for mcsg.. and I have to disagree and say that I don't like it. Sometimes a guy will run right at me.. and ill swing at him.. and he will go right thru me and no hits will be registered.. that annoys me lol.300 MS is a little less than 1/3 of a second delay, not 3 seconds. Lol
The hitboxes on Roxbot ARE different than MCSG. It isn't just a matter of lag, but rather the fact that MCSG has deliberately decreased the range of players' hitboxes from the default amount (which is good in my opinion). Roxbot has not done so, to the best of my knowledge, resulting in incredibly different PvP, completely unrelated to lag, which makes Roxbot poor training for MCSG.
The hitbox should be what minecraft set it at originally.. whats the point of making that box smaller? All it does is frustrate players when it looks like they are clearly hitting the person.. but actually aren't.