"If you cannot beat them, join them" is basically what you are saying, right?
It would be nice if people could actually play solo and do well instead of getting their butt handed to them by the mass of teams that pop up in every game. I am sure someone is reading this and thinking "yeah, well, i have been solo before and won against teams because i am awesome like that" and that may well be the case but most of the time that is not going to happen to others. If you and maybe 9 other solo'ers are going against 14 players in various-sized teams, good luck on trying to survive the first day, let alone make it through to the last 5 people. If you are doing alright and come across a team of 2 or 3 with under-your-but-still-good-equips then it's instantly game over.
Newbies and regulars alike come here to play what is meant to be a fun game but it always goes the same way: A team gets together, runs their know-it-off-by-heart routes (which is fine), sits at spawn waiting for the chest to refill and proceeds to camp there for the rest of the game until everyone else is dead and they are required to fight amongst themselves for the final fight. There might be some variants like the team moving off from the corn to take another route and coming back before night-fall once more but it's pretty much the same story only with a new chapter and the exact same ending.
Once (if?) teams and camping have some form of restriction the population will be far happier for it. At the moment it's a case of the teamers winning more and everyone else not getting much of a word in. It's a dreadful shame considering this has so much hype and popularity.