endthebean
Peacekeeper
- Joined
- Jan 2, 2013
- Messages
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Like the map, although you did try to add too many things that are famous in California. Maybe you should try and narrow it down to a smaller region.
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So you're a friend of benji_r (maker of highfield estate). I just checked your profile and found that you wrote 7/10 of your messages in 5 minutes. All those messages are about how bad some maps are, but highfield estate 'looks cool'.not enough variation of blocks and very bland plain teraforming. some that looks as if it doesn't belong
not enough variation of blocks and very bland plain teraforming. some that looks as if it doesn't belong
Let's hold it there guys, codzombies, If you think downing maps and "boosting" yours and think its gonna up the chances of your map to get accepted, then you need a serious lesson learnt. As a matter of fact the map committee do a little research on your profile, your map knowledge etc, they do this by looking at your entire of your profile because that's what holds your knowledge and understanding, and I think what your doing to peoples maps is in fact going to reduce chance of your map. That's worryingly disgusting and pathetic. At least give a detailed and reasonable answer for your harsh explanation! Really pathetic, hope you can understand what your doing.So you're a friend of benji_r (maker of highfield estate). I just checked your profile and found that you wrote 7/10 of your messages in 5 minutes. All those messages are about how bad some maps are, but highfield estate 'looks cool'.
Thx dude, really mature
edit:10/13
Ty ma bae <3I love this map add it please!
I see what you mean, terrain changes has been a bit of a downside of this map, but its realistic, which is the aim, and we achieved that, however implementing that into a SG Map is possibly very difficult, which is what we did. Bare in mind none of the build team members have ever been to California, we had to survive of images to create the terrain. This is also our first project, and I was the only terraformer in this map. Anyways, these arent excuses, there just things that made it harder to resolve these issues and what interfered. We will take your advice on board, also look out for some new screenshots, the map has changed quite a bit! I'll edit this post when Iv'e added new ones!After looking into the buildings carefully I'd say they are mediocre. They are very blocky and all feel really weird with different diverse. I don't understand why there is so many terrain differences when it's California. The Cornucopia honestly doesn't look great at all and doesn't fit as being a Cornucopia. I'd say this map needs a little more work and detailing before being an accepted map.
(Ive been in cali soz for ruining it xd) also the terrain changes also are there because nobody wants a map that is the same everywhere. I also wanted to have a map like this again because wyverns got removed ;-;Ty ma bae <3
I see what you mean, terrain changes has been a bit of a downside of this map, but its realistic, which is the aim, and we achieved that, however implementing that into a SG Map is possibly very difficult, which is what we did. Bare in mind none of the build team members have ever been to California, we had to survive of images to create the terrain. This is also our first project, and I was the only terraformer in this map. Anyways, these arent excuses, there just things that made it harder to resolve these issues and what interfered. We will take your advice on board, also look out for some new screenshots, the map has changed quite a bit! I'll edit this post when Iv'e added new ones!