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Simply put? No. What your basicaly describing is a faction server, survival games style. This would change everything we about so, again, no.What i mean is sorta like a faction, you cant hurt your team and they cant hurt you, and in the end you all can win
I love to betray...Because if that happen we can't betray.
I've actually never did this before, but it sounds like a pretty good idea. And besides, teams are part of the survival games. While there is no way to prevent them, and it provides a challenge to try to kill teams, which can be rewarding. Depending on the scenario.And it's kind of fun when you shoot an arrow at a team and then they kill eachother because they think there is betrayal.