About MCG Network v2

  • Our Minecraft servers are offline but we will keep this forum online for any community communication. Site permissions for posting could change at a later date but will remain online.

Ninja_Loop

Tribute
Joined
Sep 25, 2014
Messages
77
Reaction score
29
Before starting, I'd like to inform that this is not a hate-thread. It's just my opinion.

Alright, so everyone who has played a few Survival Games can notice from the beggining that there are a lot of bugs. Comparing MCG v1 with MCG 2, I notice that this update was made a bit too quickly. 1 and a half months have passed since the "Major Update", and there are still some bugs and problems that can get very annoying, like the following:

1) The /hub bug: I have to use /hub quite a lot, and I get annoyed by the fact that a lot of hubs are "currently full". I have to spam the command quite a lot before I actually get teleported to the hub.

2) The ghosting in the Pre-Game: The counter on the right (from the scoreboard) stops for about 10-15 seconds. I have noticed some improvement on that though and it actually became quite rare to see that happen.

3) The /bounty command doesn't work: When I try to bounty someone, I write the command and I press enter. Nothing shoes up in chat, and if I use /confirmbounty afterwards, it says that there is no bounty to confirm.

4) The winning glitch: when I look on my stats page, I notice I win a lot more than I actually do. It seems that I win 2 consecutive games. Eventhough many would abuse this, the game is not as fun when you get these free wins.

5) The /server sg bug: At the moment, when trying to use that command to get in a random arena, it finds full lobbies. It's quite simillar to the /hub bug.

I don't want to talk about hackers here, they're not the developers fault. Most of the mods (if not all) are working very hard on banning the hackers, but they're just too many.

On another note, I check these forums often, most of the times only at the News though. No one wrote about the developing of the MCG v2 in a long time. I read something about getting the stats reset in December. And yet 2015 is one day away and we still don't have a stats reset. I don't want to put pressure on the developers, but I'd like to know what is their current project.

Anyway, I wish you guys good luck on getting this server back where it used to be and also a Happy New Year.
 

Ceroria

Mockingjay
Joined
Aug 20, 2012
Messages
11,023
Reaction score
13,943
I notice that this update was made a bit too quickly. 1 and a half months have passed since the "Major Update", and there are still some bugs and problems that can get very annoying
This was actually in the planning for a very long time, but sadly some bugs popped up that we weren't expecting. MCG v2 was well prepared if I do say so myself.
 

Ondre

Experienced
Joined
Mar 28, 2014
Messages
309
Reaction score
240
Do not stress or worry, it will all be back to the way it was in the near future. The developers are working very hard to fix these bugs. You know, it is not that easy. :p
 

Kreix

Experienced
Joined
Dec 14, 2014
Messages
422
Reaction score
331
*Sees thread name*
*Network spelt wrong*
Prepare for ignorance!!1111
 

RichyCrafter

Platinum
Joined
Sep 18, 2013
Messages
119
Reaction score
204
Before starting, I'd like to inform that this is not a hate-thread. It's just my opinion.

Alright, so everyone who has played a few Survival Games can notice from the beggining that there are a lot of bugs. Comparing MCG v1 with MCG 2, I notice that this update was made a bit too quickly. 1 and a half months have passed since the "Major Update", and there are still some bugs and problems that can get very annoying, like the following:

1) The /hub bug: I have to use /hub quite a lot, and I get annoyed by the fact that a lot of hubs are "currently full". I have to spam the command quite a lot before I actually get teleported to the hub.

2) The ghosting in the Pre-Game: The counter on the right (from the scoreboard) stops for about 10-15 seconds. I have noticed some improvement on that though and it actually became quite rare to see that happen.

3) The /bounty command doesn't work: When I try to bounty someone, I write the command and I press enter. Nothing shoes up in chat, and if I use /confirmbounty afterwards, it says that there is no bounty to confirm.

4) The winning glitch: when I look on my stats page, I notice I win a lot more than I actually do. It seems that I win 2 consecutive games. Eventhough many would abuse this, the game is not as fun when you get these free wins.

5) The /server sg bug: At the moment, when trying to use that command to get in a random arena, it finds full lobbies. It's quite simillar to the /hub bug.

I don't want to talk about hackers here, they're not the developers fault. Most of the mods (if not all) are working very hard on banning the hackers, but they're just too many.

On another note, I check these forums often, most of the times only at the News though. No one wrote about the developing of the MCG v2 in a long time. I read something about getting the stats reset in December. And yet 2015 is one day away and we still don't have a stats reset. I don't want to put pressure on the developers, but I'd like to know what is their current project.

Anyway, I wish you guys good luck on getting this server back where it used to be and also a Happy New Year.
Thanks for sharing your opinion, if you would like to report any bugs/glitches that have to do with the hub post it here https://github.com/MCGamerNetwork/Issues Make sure it hasn't been posted before doing this and have a great day
 

Members online

Forum statistics

Threads
242,188
Messages
2,449,241
Members
523,962
Latest member
Atasci