Addo
Diamond
- Joined
- Apr 7, 2014
- Messages
- 200
- Reaction score
- 252
Alright, so most of you probably know that a new update is coming out for Minecraft soon, 1.9 "The Combat Update". When I heard "Combat Update" I was super excited to hopefully hear that the issues with PvP in 1.8 were fixed, being the reason they named it "The Combat Update" I later looked at the Minecraft Wiki page to see what has been released about 1.9. This is what I saw.
"Dominant hand option
Dual wielding
I do not own what is above ^^^ as I had quoted this from the Minecraft Wiki page on 1.9, located here: http://minecraft.gamepedia.com/1.9
I had mixed feelings about the new features.
Dual Wielding seems a bit confusing, so, will I not need to quick switch with rod and sword anymore? or quickly press "2" two switch to my FnS? or will I be running around being able to Bowspam and swordfight at the same time?
I don't quite understand the physics of the feature.
Now, onto shields.
This seemed like a good idea in the beginning, except when I thought that people could be playing as if they had a riot shield on CoD, being able to block all hits and then smash them. So, can I just sit in a corner, sneaking and not be hit? Can I still blockhit? It doesn't seem to make much sense. People can just smack you with their sword then just run back with a shield in their hand?
I don't get it.
Now, arrows.
Four new types of arrows, eh?
Hmm, this seems like a great idea, for survival. I mean, most likely, you wont be getting any potions on SG, so you shouldn't need to worry about those. Is the outline on the "Spectral Arrows" like when you have hitboxes on? or is it more like, you can follow them around, being able to see where they ran off to after you snipe them with it?
PvP is going to change, that's for sure.
It all depends on what MCSG is going to and not going to give you in chests, maybe they'll disable dual wielding, maybe they wont give you access to spectral arrows, maybe they'll disable shields. Who knows? We'll all find out eventually. Soon enough, MCSG will have to cut off 1.7 on their servers, which disappoints me, due to all the bugs in 1.8 pvp.
That's why I'm hoping that Mojang will notice that PvP is a bit weird, and that they have patched the issues that we encounter PvPing in 1.8.
What are your opinions about 1.9? Let me know in the comments!
"Dominant hand option
Dual wielding
- Only the main hand can be used for attacking[15]
- Bows can be used even when something is in the other hand[3][16]
- The other hand is invisible in first person view when not holding something[3][17]
- Key to swap items between hands, default: F[3][18]
- If the item in the main hand doesn't have a right-click action, the other item will be used; Workaround for placing blocks while holding tools with right-click action[3][19]
- The off-hand slot is displayed next to the hotbar, on the off-hand side (left for right-hand players and vice versa)[3]
- Some attributes and enchantments will apply to the off-hand item, while others will not.[21]
- 4 new arrow types.[28][29][30]
- New spectral arrow (gold colored)
- Arrows can be tipped with potions[3]
- Each differently tipped arrow is available in the creative menu, just like enchanted books
- Effect is applied on hit
- Will be used for blocking instead of a sword. [31]
- Can be used to attack and defend at the same time.
- Can use two shields at the same time[3]
- Shields can have customizable patterns, like banners[3]
- Used to block attacks from the side the shield is held on
- Sounds for when you blocked an attack[25]"
I do not own what is above ^^^ as I had quoted this from the Minecraft Wiki page on 1.9, located here: http://minecraft.gamepedia.com/1.9
I had mixed feelings about the new features.
Dual Wielding seems a bit confusing, so, will I not need to quick switch with rod and sword anymore? or quickly press "2" two switch to my FnS? or will I be running around being able to Bowspam and swordfight at the same time?
I don't quite understand the physics of the feature.
Now, onto shields.
This seemed like a good idea in the beginning, except when I thought that people could be playing as if they had a riot shield on CoD, being able to block all hits and then smash them. So, can I just sit in a corner, sneaking and not be hit? Can I still blockhit? It doesn't seem to make much sense. People can just smack you with their sword then just run back with a shield in their hand?
I don't get it.
Now, arrows.
Four new types of arrows, eh?
Hmm, this seems like a great idea, for survival. I mean, most likely, you wont be getting any potions on SG, so you shouldn't need to worry about those. Is the outline on the "Spectral Arrows" like when you have hitboxes on? or is it more like, you can follow them around, being able to see where they ran off to after you snipe them with it?
PvP is going to change, that's for sure.
It all depends on what MCSG is going to and not going to give you in chests, maybe they'll disable dual wielding, maybe they wont give you access to spectral arrows, maybe they'll disable shields. Who knows? We'll all find out eventually. Soon enough, MCSG will have to cut off 1.7 on their servers, which disappoints me, due to all the bugs in 1.8 pvp.
That's why I'm hoping that Mojang will notice that PvP is a bit weird, and that they have patched the issues that we encounter PvPing in 1.8.
What are your opinions about 1.9? Let me know in the comments!