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MCSG Hobbit Map

flakaay

Survivor
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Oct 2, 2013
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G'day guys, I have decided it is time to introduce you guys to the progress of my Hobbit map!
My friends and I have been putting some effort into this recently and we are excited to show you our progress and see what you think!

QUESTION TIME: Last night in the shower I was having a bit of a think about the map and I have come up with an amazing yet possibly OP idea. I am thinking of introducing horse PvP to this map! Do not fear it is fortunately not so simple to find the only horse and only saddle in the map... HAVE FUN LOOKING
So what do you think? OP or Awesome?

If you would like to join in and help out add me on Skype! Username: flakaay

Okay here is the awesome part, I get to thank everyone that has helped out so far :)

flakaay (ME) - All-Around
Mail1369 - Terraforming/Building
WaxCentaur - WHO THE HELL KNOWS?
TheClumsyGirl - Head Builder/AWESOME BUILDER, Built the spawn tree
Kellsosaur - Swegosaur? / Builder
ZamRayZ - REDSTONER!
ZamGiggleZ - Builder
microstevey - Interior Design
distrukto - Interior Design
Katieelee - (I taught her to make a mountain...she blew it up 10 seconds after :D)
Ghostix64 -
Fluffles19 (Fluffy) - Redstone
mrko_326 - Builder
wobbie222 - Builder/being cool

Thankyou Punchy_01 for all the suggestions you gave us!

CRITICISM IS KEY! LEAVE AS MUCH AS POSSIBLE!

PICTURES:
2013-11-12_21.03.00.png
2013-11-12_21.02.54.png
2013-11-12_21.03.34.png
2013-11-12_21.03.39.png
2013-11-12_21.04.34.png
2013-11-12_21.04.40.png
2013-11-12_21.05.01.png
2013-11-12_21.05.22.png
2013-11-12_21.05.37.png


Leave your suggestions and thoughts please!
 

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Nzhacker

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Apr 16, 2013
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Looks good, more grass needed and more detail and looks sort of small. One big thing though, when i saw the house the first thing i thought was sg4, very similar building style so maybe change that up.
 

Beardy

District 13
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A bit more detail, but I really like the idea, and it looks nice. Just one thing that could help, don't make all the vines at cornucopia reach the ground. It looks more realistic. In fact, try to make only the ones outside of the cornucopia ring touch the ground. If your trying to run to corn, and run into a vine or have to go around one, you'll be slowed down. Therefore the corn would not be fair to every player.
 

mr_pendle

Diamond
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Good theme and builds seem decent. :) But WAY to many vines at corn ;)
 

flakaay

Survivor
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Oct 2, 2013
Messages
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A bit more detail, but I really like the idea, and it looks nice. Just one thing that could help, don't make all the vines at cornucopia reach the ground. It looks more realistic. In fact, try to make only the ones outside of the cornucopia ring touch the ground. If your trying to run to corn, and run into a vine or have to go around one, you'll be slowed down. Therefore the corn would not be fair to every player.
We have been meaning to remove the vines for ages but having the come down around the outside of corn is an awesome idea! Thankyou.
 

TotalDramaTony

District 13
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Thread Status: Locked

This thread is being moved and locked due to the map/idea not having any progression in a large span of time. If you need your thread to be reopened, PM a Staff member if this map/idea is still in the works.
 

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