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Moonlight Lake 2

PokeJosh

Experienced
Joined
Jun 17, 2013
Messages
145
Reaction score
245
This map. After thoroughly exploring it inside and out, I've decided that it is exactly what Moonlight Lake the first should have been.
  • The exit from corn has been altered from a death bowl to a friendly rise, while maintaining the look and feel of the first map.
  • I gotta say, the corn is just so beautiful.
  • The rush to the center has been perfectly balanced, no matter where you spawn, you have an even chance of reaching the chests. (well, depending on your 'w' and 'space' tapping skills)
  • I was worried at first, during my initial flyover, that the variety and cleverness of the small, simple and fun challenges from ML1 had disappeared. But through deeper exploration, I discovered that making your way through the trees is extremely rewarding, and there is plenty to do. That really was the only reason I found the first map fun at all. The colorful little puzzles always seemed so fitting, and I'm glad they're back.
  • The size is bigger, but not that much bigger. Which is awesome, because the better terraforming needed more space to look this good. Which reminds me...
  • The terrain is astonishingly better than ML1!!! (or rather, better than the lack of it outside the corn)
  • Lastly, those trees...it really feels like running through a forest with the grass and custom trees and mountains on the edge...
I am impressed. I do hope that this map makes it onto the MCSG, as I know Many are interested in it.
 

GuyK

District 13
Joined
Oct 2, 2012
Messages
721
Reaction score
2,020
This map. After thoroughly exploring it inside and out, I've decided that it is exactly what Moonlight Lake the first should have been.
  • The exit from corn has been altered from a death bowl to a friendly rise, while maintaining the look and feel of the first map.
  • I gotta say, the corn is just so beautiful.
  • The rush to the center has been perfectly balanced, no matter where you spawn, you have an even chance of reaching the chests. (well, depending on your 'w' and 'space' tapping skills)
  • I was worried at first, during my initial flyover, that the variety and cleverness of the small, simple and fun challenges from ML1 had disappeared. But through deeper exploration, I discovered that making your way through the trees is extremely rewarding, and there is plenty to do. That really was the only reason I found the first map fun at all. The colorful little puzzles always seemed so fitting, and I'm glad they're back.
  • The size is bigger, but not that much bigger. Which is awesome, because the better terraforming needed more space to look this good. Which reminds me...
  • The terrain is astonishingly better than ML1!!! (or rather, better than the lack of it outside the corn)
  • Lastly, those trees...it really feels like running through a forest with the grass and custom trees and mountains on the edge...
I am impressed. I do hope that this map makes it onto the MCSG, as I know Many are interested in it.
Thx for support :)
 

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