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MCSG Prison [in progress]

Jake_MCSG

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MCSG Prison

MCSG prison is my first survival games map. I have been wanting to make a map for the MCSG for a long time but could not think of a theme. Then it struck me PRISON!!!
Map made by
Team Theta
with
TheBluemeerkat
as head terraformer


Programs used:
-MCedit
-Minecraft (yeah duh)

2013-08-24_23.32.00.png
2013-08-24_23.32.27.png
2013-08-24_23.33.11.png
2013-09-01_13.23.55.png
2013-09-01_13.25.17.png
2013-09-05_00.05.09.png


Click here to rate the map

Progress:
(with color coded map)

-240/240 cells complete.
-Cornucopia complete.
-Build arena for death match complete

-Other buildings in progress
-Walls incomplete
-Courtyards incomplete
-Area outside prison incomplete
-Traps, puzzles, parkour chests ect. incomplete

☑=done
[]=in progress
progress 3.PNG
 
Last edited:

egoldo

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nice you need any more help? If so just message me :3. Ima great builder and helped with some builds before.
 

Jake_MCSG

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thanks although I have a build team of a few of my friend I will contact u if we need an extra hand
 
J

Joel/MadDawg

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Good job so far! If you need any help I'm here for you.

Besides that, why did you post this in finished maps when it is a work in progress? Not trying to be rude, just wondering.
 

Jake_MCSG

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sorry about the problem posting it in the wrong place. I am not very good with this "forums" thing.
 

CrimsonRed

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I like the exterior, feels so prison-y. Are you going to add a courtyard to it? And an option to "break out" of jail?
 

Jake_MCSG

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Good questions. I am going to add to the main thread. give an idea of what the "map to be" is going to be like.
 

CrimsonRed

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and yes u can break out
Nice, I'd like to imagine the parkour and stuff that it'll take to escape. I think getting back in is going to be the hard part though. Unless you use vines or something.
 

Cubes

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I'll just say it right now. I really don't like that the floor around the pedestals is mad entirely of half slabs. Mainly because fires can't be lit on blocks of that elevation. This basically eliminates an entire strategy.
 

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