supermuddypuddle
Experienced
- Joined
- Apr 23, 2012
- Messages
- 404
- Reaction score
- 87
Ive recently have been playing in a server with more than one hacker on it i rage at hackers very frequently even when I'm not being the one killed by them so I've began to wonder whet no-cheat dose
1: it keeps you from sprinting faster then creative flying (still some major speed hacks out there)
2: it keeps you from stealing a chest too fast (nice touch but its not too accurate it tells me not to use inv tweaks all the time[and i don't])
3: no flying (still people fly out of holes)
4: spam (we all know how that turns out...)
That's all i can think of and another point i can think of is " playerxxxxxx has reached HIGH hack level!!" i ask a mod/admin to come on the people are smart and turn off their hacks my question is "why do we have no-cheat when it only limits hacking?" and i know that i can record them/ get a mod/ poke a mod on ts3, but here are the problems
1: if a mod/admin comes on the people are smarter then to keep their hacks on
2: recording drops my frames to 60 and it takes 4 hours to upload a video to YouTube
I think we need like the most aggressive no-cheat/anti-cheat plugin out there because we have 2 or more hackers on any server at all times and, once its toned down so a vanilla client cant be in more than low hack level (like sprint jumping because we all know we can trip no-cheat by doing some funky stuff) we like only need a screenshot of a HIGH hack level alert to get them temp banned for a day or so.
Another option would be to give the mods/admins some other accounts so they can join a game as an iron donor (not to arouse suspicion) and witness the hacking first hand (because the hackers will not except that their a mod so they will not turn off their hacks) then you can decide if they are hacking first hand.
please tell me of what you think
1: it keeps you from sprinting faster then creative flying (still some major speed hacks out there)
2: it keeps you from stealing a chest too fast (nice touch but its not too accurate it tells me not to use inv tweaks all the time[and i don't])
3: no flying (still people fly out of holes)
4: spam (we all know how that turns out...)
That's all i can think of and another point i can think of is " playerxxxxxx has reached HIGH hack level!!" i ask a mod/admin to come on the people are smart and turn off their hacks my question is "why do we have no-cheat when it only limits hacking?" and i know that i can record them/ get a mod/ poke a mod on ts3, but here are the problems
1: if a mod/admin comes on the people are smarter then to keep their hacks on
2: recording drops my frames to 60 and it takes 4 hours to upload a video to YouTube
I think we need like the most aggressive no-cheat/anti-cheat plugin out there because we have 2 or more hackers on any server at all times and, once its toned down so a vanilla client cant be in more than low hack level (like sprint jumping because we all know we can trip no-cheat by doing some funky stuff) we like only need a screenshot of a HIGH hack level alert to get them temp banned for a day or so.
Another option would be to give the mods/admins some other accounts so they can join a game as an iron donor (not to arouse suspicion) and witness the hacking first hand (because the hackers will not except that their a mod so they will not turn off their hacks) then you can decide if they are hacking first hand.
please tell me of what you think