Raufal
Tribute
- Joined
- May 31, 2012
- Messages
- 30
- Reaction score
- 1
A change to losing points when exiting or writing /suicide
The way it is right now : you lose some of your points if someone kills you Or he is the main damage dealer and you quit or /suicide.
My suggestion:To keep it the same when you just exit the game, but when you do /suicide you will be unable to move for X seconds and if someone kills you during X seconds they get the points and you lose them, but if they dont nothing happens to your and the killers points.
Mob kills you? if a player does MOST of the damage he gets the kill. if mob deals most of the damage then it will be as if you usually die by mobs.
I might have explained the mob part wrong if there is multiple players so i will give 3 examples
Ex1.Both the players together deal 4.5 hearts to the victim.
While a creeper hit him for 5.5 hearts.
Result: Mob kills victim no change to points except for the additional points the victim got for kills.
Ex2.Both the players together deal 5.5 hearts to the victim.
While 2 spiders together dealt 4.5 hearts to the victim.
Player one dealt 3 hearts of damage.
Player two dealt 2.5 hearts of damage.
Result: Player one gets the kill
Ex3. Both the players together deal 6 hearts to the victim.
While 2 skeletons together deal 4 hearts to the victim.
Both the players separately dealt 3 hearts to the victim.
The player dealt the last hit / was the last player to hit gets the kill
Why this change? Here is an example! (true story example)
I had to go for a minute but i forgot i was in the lobby, the game started when i came back but everyone was on their way to corn so i wrote /suicide... someone managed to punch me ONCE and i lost 50 points for it...
NOTE i know that this will be changed to 2.5% of your points but still...
The way it is right now : you lose some of your points if someone kills you Or he is the main damage dealer and you quit or /suicide.
My suggestion:To keep it the same when you just exit the game, but when you do /suicide you will be unable to move for X seconds and if someone kills you during X seconds they get the points and you lose them, but if they dont nothing happens to your and the killers points.
Mob kills you? if a player does MOST of the damage he gets the kill. if mob deals most of the damage then it will be as if you usually die by mobs.
I might have explained the mob part wrong if there is multiple players so i will give 3 examples
Ex1.Both the players together deal 4.5 hearts to the victim.
While a creeper hit him for 5.5 hearts.
Result: Mob kills victim no change to points except for the additional points the victim got for kills.
Ex2.Both the players together deal 5.5 hearts to the victim.
While 2 spiders together dealt 4.5 hearts to the victim.
Player one dealt 3 hearts of damage.
Player two dealt 2.5 hearts of damage.
Result: Player one gets the kill
Ex3. Both the players together deal 6 hearts to the victim.
While 2 skeletons together deal 4 hearts to the victim.
Both the players separately dealt 3 hearts to the victim.
The player dealt the last hit / was the last player to hit gets the kill
Why this change? Here is an example! (true story example)
I had to go for a minute but i forgot i was in the lobby, the game started when i came back but everyone was on their way to corn so i wrote /suicide... someone managed to punch me ONCE and i lost 50 points for it...
NOTE i know that this will be changed to 2.5% of your points but still...