Old_Spice_
Platinum
- Joined
- Oct 24, 2012
- Messages
- 756
- Reaction score
- 661
Hi guys,
I came up with a cool suggestion that would bring enchanting in MCSG to life. Enchanting has been extremely rare in MCSG, especially with the loss of animals, our only source of XP that we had on MCSG. So I came up with an idea, an idea I think you guys would like.
So here it is:
Every round, everybody starts with zero XP. However, as you kill people, they will drop XP. The XP will work similar to bounty. If you kill a person with high bounty, you revive more XP.
However, the amount of XP will be very small, due to people building up 30+ XP before deathmatch. So, if you kill a "noob", you would recive 5 bounty, normally, whilst if you kill him with the XP, you would recive, say 1/10 to 1/5 XP. This way, we won't have pros running around with Sharpness V swords and Infinite I bows.
So what do you think? Anything I could do to change or improve this idea? Hope you like it!
-Spice
I came up with a cool suggestion that would bring enchanting in MCSG to life. Enchanting has been extremely rare in MCSG, especially with the loss of animals, our only source of XP that we had on MCSG. So I came up with an idea, an idea I think you guys would like.
So here it is:
Every round, everybody starts with zero XP. However, as you kill people, they will drop XP. The XP will work similar to bounty. If you kill a person with high bounty, you revive more XP.
However, the amount of XP will be very small, due to people building up 30+ XP before deathmatch. So, if you kill a "noob", you would recive 5 bounty, normally, whilst if you kill him with the XP, you would recive, say 1/10 to 1/5 XP. This way, we won't have pros running around with Sharpness V swords and Infinite I bows.
So what do you think? Anything I could do to change or improve this idea? Hope you like it!
-Spice