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SkyLand -SG Map- [WIP]

Zemmiphobiac

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-SkyLand Survival Games-
By Zemmiphobiac (Zem)

I've been working on this map now for about a week on and off and figured I have enough built so far to show off. This map was created for Survival Games and currently is designed for 24 players. The map consists of a large floating island with four main quadrants (Forrest, Mountains, Plains, and Nether). So far the Forrest and Mountains sections are mostly complete and the Plains section is currently being worked on. I hope to have the map finished within the week so stay tuned for more updates.I will be adding a download link when the project is finished so you can play with your friends or add it to your server. Check out the pictures and leave your thoughts! I figured I'd post this here since this is my first SG map and you guys seem to have quite a bit of experience with them.

-Regards, Zem
Planet MineCraft: http://www.planetminecraft.com/project/skyland-survival-games-2238652/

-Pictures-
 

Porkstorm

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Much better than the last one just needs ALOT more structures
 

Zemmiphobiac

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Much better than the last one just needs ALOT more structures

That's what the plains biome is going to be for. I plan to have a couple villages and other structures in it. The forrest will have some hollowed out trees and such, and the mountains will have caves running through them. What last one were you referring to? This is my first SG map.
 

Porkstorm

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That's what the plains biome is going to be for. I plan to have a couple villages and other structures in it. The forrest will have some hollowed out trees and such, and the mountains will have caves running through them. What last one were you referring to? This is my first SG map.
Sky lands survival, it was removed cos it was terrible, this one is far far far better
 

CrimsonRed

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Oh I didn't know there was a previous one o_O I don't play much SG, but I do enjoy making maps :D
There was, but it wasn't at all like yours. It was mainly a bunch of floating islands. This one is just one huge floating island, but it's much better. I like the corn especially, but the nether region seems a bit out of place with all the forests.
 

Twee

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Too many corn chests, imagine how stacked one would be after going to that for nightfall?
 

Pipiska

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This map looks really good. Maybe add a few small houses here and there.
 

Zemmiphobiac

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This map looks really good. Maybe add a few small houses here and there.
I plan to have some villages in the plains section.
Too many corn chests, imagine how stacked one would be after going to that for nightfall?
The map is meant to be for quick games and allow player to easily find chests and gear up. The current chest distribution consists of: 4 directly in the middle, 8 on the outside of the middle, 1 near the end of each of the bridges, 1 on each of the four intersections of the quadrants, about 7 chests in each quadrant, and a double chest in each quadrant. The chest in the corner of the center can actually be grabbed without going into the center through a gap between the leaves and the half slab so it is easy and safe for people to pop in real quick and grab those so they will most likely get looted at the beginning of the round.
I like the corn especially, but the nether region seems a bit out of place with all the forests.
I have been thinking on changing the nether region although I may do a volcano or at least something with lava to add an element of risk.

I'll update as more progress is made. I hope to get a lot done on the map tomorrow.
 

Twee

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The map is meant to be for quick games and allow player to easily find chests and gear up. The current chest distribution consists of: 4 directly in the middle, 8 on the outside of the middle, 1 near the end of each of the bridges, 1 on each of the four intersections of the quadrants, about 7 chests in each quadrant, and a double chest in each quadrant.
Never. Count. On. Quick. Games
 

Pipiska

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I plan to have some villages in the plains section.

The map is meant to be for quick games and allow player to easily find chests and gear up. The current chest distribution consists of: 4 directly in the middle, 8 on the outside of the middle, 1 near the end of each of the bridges, 1 on each of the four intersections of the quadrants, about 7 chests in each quadrant, and a double chest in each quadrant.

Not sure what you mean by the corn, but I am thinking on changing from the nether region now.

I'll update as more progress is made. I hope to get a lot done on the map tomorrow.
The corn is the cornocopia (center)
 

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