_SoupSalad
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- Dec 1, 2015
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Very helpful Yaniboo <3
Our Minecraft servers are offline but we will keep this forum online for any community communication. Site permissions for posting could change at a later date but will remain online.
Well it's not really the permission change that was impressive, I don't think anyone was impressed with that part. The impressive part is that for the past 3 years on the MCGamer teamspeak donors have never been trusted with this kind of power. Many donors are incredibly excited and have been pushing for this change for a while, which in the history of MCGamer, is pretty big for a teamspeak that has made almost minimal changes to its basic rank structure it's had for a long time.Wow the devs changed a couple of permissions on TeamSpeak and it's like a whole different teamspeak woah. amazing
I can tell you right now there are going to be some very big issues with this.Well it's not really the permission change that was impressive, I don't think anyone was impressed with that part. The impressive part is that for the past 3 years on the MCGamer teamspeak donors have never been trusted with this kind of power. Many donors are incredibly excited and have been pushing for this change for a while, which in the history of MCGamer, is pretty big for a teamspeak that has made almost minimal changes to its basic rank structure it's had for a long time.
So if you look a little bit deeper you'll realise that this event is pretty damn cool ;D. Thanks to all the sr staff an admins that pushed this idea through c:.
Of course there will be problems, everything has their pros and cons. As it stands the staff trusts that donors won't abuse their powers. If they do well they won't be having custom channels for too long I can promise you that c:.I can tell you right now there are going to be some very big issues with this.
Thats good to hearOf course there will be problems, everything has their pros and cons. As it stands the staff trusts that donors won't abuse their powers. If they do well they won't be having custom channels for too long I can promise you that c:.