Could you please tell me how it would be combat logging?
I don't think you get the idea, let's say I'm in a fight and I crash, then unlucky me. I'd disconnect and a clone would be placed there. The clone would function as a NPC (Think of a villager without the trading option and it can't move.) I could still be hit, killed and my items would still drop, if I logged back into the game and I died I would still have the respawn screen like I normally died.
Basically the clone functions as a person, it can still be killed like any normal player, the idea isn't for fighting, mostly but for accidental disconnecting/crashing. Let's say you were just wandering around and your internet crashed, you'd go back, put it on etc and then when you logged on to the same server you would still have everything you had and you can continue playing, (unless someone found you and you were killed)
So please everyone, before you say 'combat logging' please tell me how..?
Yes, a time limit might be an idea, true.. I think 3 minutes would work? Also, I think disconnecting and crashing have different properties, but yeah, if they can tell crashing and disconnecting apart, I agree disconnecting leaves the game.