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Yeah, I agree.Enough I think there should be a section in the maps forum where it is specified what the map requirements are..
That actually makes a lot of sense coming to think about it, can't believe i hadn't thought of it in that wayI believe SG 1 has like 100 something chests and SG 2 has like 120 something chests, I would aim for like 1 chest for every 2 blocks of radius.
Just make sure they're well hidden. You'll find that the best maps have tonnes of chests everywhere, but many of them are far from obvious.Thanks! I have to throw in a few more, but that sounds great, I appreciate the reply.