darkai202
Mockingjay
- Joined
- Aug 24, 2012
- Messages
- 7,802
- Reaction score
- 13,558
Hi, everyone knows some people can't afford super computers/amazing internet (Like me.. >.>) so I came up with this idea..
Say someone crashes in the game and they're like..
'Omfg... Full iron armor and a diamond sword and I crashed' and they threw their lamp on the floor in anger.. We don't want this to happen right?
I was thinking, if you crash/disconnect your player still stays in the game, but is basically a NPC. You can still be killed so it isn't like ghosting, and yeah..
So pretty much.
<Player 1> Crashed, and he leaves a 'clone' where he died, this clone has everything he has, etc.
If player 1 rejoined before his 'clone' was killed he would still have everything in that game, and could still play. (Basically he'd rejoin and be exactly the same as he was before)
Anyone agree/disagree?
Say someone crashes in the game and they're like..
'Omfg... Full iron armor and a diamond sword and I crashed' and they threw their lamp on the floor in anger.. We don't want this to happen right?
I was thinking, if you crash/disconnect your player still stays in the game, but is basically a NPC. You can still be killed so it isn't like ghosting, and yeah..
So pretty much.
<Player 1> Crashed, and he leaves a 'clone' where he died, this clone has everything he has, etc.
If player 1 rejoined before his 'clone' was killed he would still have everything in that game, and could still play. (Basically he'd rejoin and be exactly the same as he was before)
Anyone agree/disagree?