Ninetailefox92
District 13
- Joined
- Jan 21, 2013
- Messages
- 1,807
- Reaction score
- 2,019
Hey guys!
Ninetailefox92 here with yet ANOTHER SG map project with my build team: Red Forest
I have been getting loads of requests from people asking to revamp winds of change, so I was like. HEY. if someone is going to revamp it, its going to be us!
BUT THIS IS WHERE YOU COME IN!
leave a comment with any features or any ideas you have for winds of change 2 and it may make it onto the map! We definately want to keep the map in tune with what the community wants! (please no like, ADD LAVA or GET RID OF ALL THE WATER!!11!0 we are keeping it in theme with the original, we are just making some changes and improving the quality)
Changes made:
- Water depth decreased
- ship added detailed
Changes to be made as suggested:
-Lilypads
-More structures on the top of the map to make it have more of a purpose.
-Details and lights to be added to the inner part of the map.
-Decreased time to reach islands whether this be through structures of lilypads is undetermined.
Thanks guys
-Nine
Ninetailefox92 here with yet ANOTHER SG map project with my build team: Red Forest
I have been getting loads of requests from people asking to revamp winds of change, so I was like. HEY. if someone is going to revamp it, its going to be us!
BUT THIS IS WHERE YOU COME IN!
leave a comment with any features or any ideas you have for winds of change 2 and it may make it onto the map! We definately want to keep the map in tune with what the community wants! (please no like, ADD LAVA or GET RID OF ALL THE WATER!!11!0 we are keeping it in theme with the original, we are just making some changes and improving the quality)
Changes made:
- Water depth decreased
- ship added detailed
Changes to be made as suggested:
-Lilypads
-More structures on the top of the map to make it have more of a purpose.
-Details and lights to be added to the inner part of the map.
-Decreased time to reach islands whether this be through structures of lilypads is undetermined.
Thanks guys
-Nine
Last edited: