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The Bridge between Staff and Player

Electrix

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The teamspeak is heavily under-moderated despite how many mods are there. Many of them AFK, leading to a lot of resentment, thinking "the mod did nothing." Even so, the moment the mods leave, the random Turkish guy starts threatening to rape us all over again.

The staff needs to stop AFKing in the teamspeak and either check up on all the channels or bond with community members. And don't you dare go in the premium chats, they do nothing but segregate.
 

Beardy

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The teamspeak is heavily under-moderated despite how many mods are there. Many of them AFK, leading to a lot of resentment, thinking "the mod did nothing." Even so, the moment the mods leave, the random Turkish guy starts threatening to rape us all over again.

The staff needs to stop AFKing in the teamspeak and either check up on all the channels or bond with community members. And don't you dare go in the premium chats, they do nothing but segregate.
So it's still a problem? At this point I could care less, I pick who I like and dislike based off their forum character.
 

Ceroria

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One of my problems it is that you say the problem happened long ago, so why have you waited until now to try and fix it? I like you, but it sounds like one of the typical excuses a mod will give
Because until recently nobody seemed to want to do anything :p
 

Jexsy

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tbh I've noticed that like 90 percent of mods refuse to even play solo anymore, and they love to team with other mods..
 

LilBub

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The only points that I'm going to make about this are that
a. It's not all staff that act this way, I for one love talking and interacting with the community and a lot of my friends who are staff do this with me.. so yeah.
and
b. It's not made that staff are superior or that we don't count as regular players, it's in your mind set that we are like that because you (the community) view us that way, if you spoke to us or got to know us, which is what this staff-community game is about, you'll see that we are just like everyone else, we like hanging with you guys, but it's hard when we're viewed as superior and when we join channels to interact with players we get told to leave or players start being rude just to cause trouble while a mod is there, or the players don't speak to us at all because they are scared of us, I've had this happen multiple times so I just leave and go back to the mod chats to talk to my friends that actually want to talk to me.
In games we are supposed to be mature/responsible and in some cases yes we are superior in the sense that you have to listen to us when we tell you not to break a rule, we are viewed as superior because we are the people to go to when you guys have questions or concerns, but that doesn't mean you can't get to know us or have a nice conversation with us, I have so many friends in game because I just play with them and have a chat.
But keep in mind, we also have to do our job, that's why we are there, to moderate and work!

Hope this cleared some things up! :)
 

Beardy

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The only points that I'm going to make about this are that
a. It's not all staff that act this way, I for one love talking and interacting with the community and a lot of my friends who are staff do this with me.. so yeah.
and
b. It's not made that staff are superior or that we don't count as regular players, it's in your mind set that we are like that because you (the community) view us that way, if you spoke to us or got to know us, which is what this staff-community game is about, you'll see that we are just like everyone else, we like hanging with you guys, but it's hard when we're viewed as superior and when we join channels to interact with players we get told to leave or players start being rude just to cause trouble while a mod is there, or the players don't speak to us at all because they are scared of us, I've had this happen multiple times so I just leave and go back to the mod chats to talk to my friends that actually want to talk to me.
In games we are supposed to be mature/responsible and in some cases yes we are superior in the sense that you have to listen to us when we tell you not to break a rule, we are viewed as superior because we are the people to go to when you guys have questions or concerns, but that doesn't mean you can't get to know us or have a nice conversation with us, I have so many friends in game because I just play with them and have a chat.
But keep in mind, we also have to do our job, that's why we are there, to moderate and work!

Hope this cleared some things up! :)
You may be good about keeping up with others, but as a whole, it's hard to actually find someone to get to know. That's what the problem is, however, if you were to talk to someone who was as open as you say you and some others are, it is a step in the right direction. You say not all mods are like I described and you have some friends who aren't, but I that means you're a minority.
Of course, this is going to sounds rude, but those mods who are friends and defend each other about how you do interact with the community makes me think mod is one big popularity contest. Like someone said earlier, "I'd rather have 4 quarters than 100 pennies." Your mod buddies are a lot closer than those people you meet. All it is is going around meeting people, befriending them, but not letting them get close.
 

Mamiamato24

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b. It's not made that staff are superior or that we don't count as regular players, it's in your mind set that we are like that because you (the community) view us that way, if you spoke to us or got to know us, which is what this staff-community game is about, you'll see that we are just like everyone else, we like hanging with you guys, but it's hard when we're viewed as superior and when we join channels to interact with players we get told to leave or players start being rude just to cause trouble while a mod is there, or the players don't speak to us at all because they are scared of us, I've had this happen multiple times so I just leave and go back to the mod chats to talk to my friends that actually want to talk to me.
It's because you're the people with all the power; with the red names and the ability to ban people and do many more things that the average player can't. No matter what the staff team tries to do, people will always perceive them as superior and that you don't count as regular players. I honestly don't see the reason why anyone should even bother trying to bridge the gap. You don't see Obama visiting random families and trying to convince them that "oh I'm just like you, believe me on that one.", when he arrives in his limousine and is constantly surrounded by bodyguards and being patrolled by helicopters. The truth is ugly, but it's also something we have to accept, and something we cannot really change.

"If you come get to know us, you'll realize we're just regular people" not on that Teamspeak will I even bother approaching anyone.
 

demonsushi

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InterntePolice, who I don't know, and Rhino who I think is a respected member of the community.
He was the guy on LeafyGreenTea Day that sat in our chat and didn't participate and made it really difficult for us to hear one another. He kept talking about what he should buy on steam or whatever.

To what you wrote Scott put it best on another thread (I cannot remember which one, I'm sorry). He said (rough quoting) "events are the best way to bring the community, both staff and players together. However, a specific recipe is needed in order for it to bring together those two parties. The event should be player and staff organized, with player leadership and staff participation. That flip-flop of the hierarchy that you wrote about lets people who might feel inferior (I sure did when I first got here) see the staff that do so much for us everyday as other players of this game we all love!

What you wrote about when a player gets mod and loses their friends when he was a regular player to hang out with other mods, I have experienced that a little bit. I was, at one point, pretty close to someone who is in the staff team today. Although I did quit our friendship is not as close as it used to be. Granted, they are busy, and I respect and understand that, but if I ever want to talk to him now, I feel like it would be something about his mod work.

However, LilBub is right, not all mods act like this. The mods that go to the cleansweep are all really friendly and act just like any other member of the community, as many others that are on the forums like Ceroria, Jeffrey or AGFire2013. If I saw them on teamspeak in a moderator chat, I would love to poke them and see if I could join. However, other times, I go on Teamspeak to see who is on and then leave because I don't want to deal with what Beardy was talking about in the regular chat. Unless I have a reason to go on, I don't just go on to chill with people.

It's because you're the people with all the power; with the red names and the ability to ban people and do many more things that the average player can't. No matter what the staff team tries to do, people will always perceive them as superior and that you don't count as regular players. I honestly don't see the reason why anyone should even bother trying to bridge the gap. You don't see Obama visiting random families and trying to convince them that "oh I'm just like you, believe me on that one.", when he arrives in his limousine and is constantly surrounded by bodyguards and being patrolled by helicopters. The truth is ugly, but it's also something we have to accept, and something we cannot really change.

"If you come get to know us, you'll realize we're just regular people" not on that Teamspeak will I even bother approaching anyone.
There is a ton of truth in what you wrote here, but at the same time, the mods were all once players like us. Just try to get to know one, you are pretty famous anyway :p I do agree the the teamspeak is a mess.

You may be good about keeping up with others, but as a whole, it's hard to actually find someone to get to know. That's what the problem is, however, if you were to talk to someone who was as open as you say you and some others are, it is a step in the right direction. You say not all mods are like I described and you have some friends who aren't, but I that means you're a minority.
Of course, this is going to sounds rude, but those mods who are friends and defend each other about how you do interact with the community makes me think mod is one big popularity contest. Like someone said earlier, "I'd rather have 4 quarters than 100 pennies." Your mod buddies are a lot closer than those people you meet. All it is is going around meeting people, befriending them, but not letting them get close.
While I do agree with the fact that being mod can seem like one big popularity contest, the best mods throughout MCGamer history have been the ones that the community know. Scroll down the list of staff members they have on the forums. I didn't know half of them existed, and most of their forums accounts have 200< posts on them. Those mods are not good mods in my opinion, because they don't get to know the community. But the ones that participate in events all the time, or are active on the forum, or sit in the hub and chat, while it does seem like a popularity contest, those are the mods I go for to get help, and they are also the most friendly. To those mods out there that I speak of, you know who you are and keep doing what you do :D

So it's still a problem? At this point I could care less, I pick who I like and dislike based off their forum character.
I hope you like birds and chess.
 

Evermore

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And whenever I see mods in a public channel on TS, they are not engaged in the conversation at all; they remain silent, and only pipe in occasionally to say things like "Please keep the chat PG." It is quite an intimidating presence, and that's a problem.
 

Ceroria

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And whenever I see mods in a public channel on TS, they are not engaged in the conversation at all; they remain silent, and only pipe in occasionally to say things like "Please keep the chat PG." It is quite an intimidating presence, and that's a problem.
And the funny part is, it's supposed to be PG-13 ;____;

rip
 

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