TheNovaAU
Spectator
- Joined
- Apr 10, 2015
- Messages
- 15
- Reaction score
- 2
• Clan Founded - 11th of April 2015 •
• Clan Founders - CriticalPing / Teegah / ItsEnderHD •
• Clan Battle Records - 0 / 0 / 0 •
For Any Issues add ImJustHuahwi or asdf.joe787 on skype.
Join our TeamSpeak to play and talk with us. This will boost your chances of getting accepted if you're thinking of applying.
Our Teamspeak-IP:
N/A
Check out our CoD Clan?
- Owners / CriticalPing / mawkmaster -
N/A
These are the following maps we will play on:
I. Par 72
II. Zone 85
III. SG Adrenaline
IV. Fortress Pyke
V. Turbulence
VI. SG Highway
VII. Dracarys
VIII. The Lost Zoo
You will need to agree to playing on these selected maps before proceeding with a clan battle.
I. Par 72
II. Zone 85
III. SG Adrenaline
IV. Fortress Pyke
V. Turbulence
VI. SG Highway
VII. Dracarys
VIII. The Lost Zoo
You will need to agree to playing on these selected maps before proceeding with a clan battle.
Please follow the link to the main AU clan battle rules:http://www.minecraftsurvivalgames.com/threads/clan-rules-must-read.118876/
These are additional rules we have added as we have had problems with these things in the past.
1. Follow all MCSG rules at this link:http://www.minecraftsurvivalgames.com/threads/mcsg-updated-rules-version-3-0.12254/
2. No player interference. This includes bounty, sponsor and teaming with any other person in game (besides your respective clan members who have been in your clan for a week, are currently on your roster and have been scheduled for the clan battle).
3. Do not disrespect other clans or members in any way whatsoever. Any proof of disrespect in any form will result in the team being disqualified for that round. If the disrespect continues it will automatically be a forfeit.
4. A list of members in game names who are participating in the battle must be provided before the battle commences. These players may be switched between matches but must be specified before the next match commences (with confirmation from the other clan). Not notifying the other clan of a switch or player participating will result in a match forfeit
5. Anything goes in game. Apart from disregarding any rules stated above; the battle will be played out as a normal MCSG match. This includes being killed off spawn, all is fair. If anyone exploits the diamond sword glitch his or her clan will be disqualified. As soon as ‘live game’ commences the battle has begun. If someone lags out in lobby or pregame it's the responsibility of that person's clan to notify the other clan of this and leave the game, otherwise in live game it is too late to call a restart.
6. After a designated time is agreed upon by both leaders the time may not be changed 24 hours before the battle is set to commence unless both leaders agree to change it. There should be no more than 15 minutes between rounds and if this time is exceeded, the clan responsible must forfeit the one round which was meant to commence (This does not apply if both clan leaders agree to take a break for some time). If the clan cannot battle then they must forfeit. Once the designated time is agreed upon the battle must commence within 2 weeks or the team which continues to postpone will be forfeited. This also applies for the amount of people in the clan battle. If any team does not have the required amount of players by the decided time then they forfeit or play with the available players. The players which are specified to be battling must have been in the clan for at least one week or they do not substitute as suitable alternatives unless agreed upon by leaders.
7. If a clan has to leave the game after the map has been chosen for any reason three times in a row then on that third time they must not leave and simply play with the amount of players which are viable to play. If they do not abide by this rule then the round will be forfeited.
8. If both clans are still alive at the end of death match: The first deciding factor which determines which clan wins is the amount of people left on each clan. The clan with the most members win the round. The second deciding factor is who simply wins the game. Whichever clan member wins the game determines which round the point goes to.
9. All clan battles will be organised 4-7 days before the actual day with a set time and date and will only be able to change this 24 hours before the cb.
10. If Spectators aren't NOT agreed on, then if a player from either clan joins whether from lineup and/or clan, have 30 seconds to leave or it will count as a disqualification for the round.
These are additional rules we have added as we have had problems with these things in the past.
1. Follow all MCSG rules at this link:http://www.minecraftsurvivalgames.com/threads/mcsg-updated-rules-version-3-0.12254/
2. No player interference. This includes bounty, sponsor and teaming with any other person in game (besides your respective clan members who have been in your clan for a week, are currently on your roster and have been scheduled for the clan battle).
3. Do not disrespect other clans or members in any way whatsoever. Any proof of disrespect in any form will result in the team being disqualified for that round. If the disrespect continues it will automatically be a forfeit.
4. A list of members in game names who are participating in the battle must be provided before the battle commences. These players may be switched between matches but must be specified before the next match commences (with confirmation from the other clan). Not notifying the other clan of a switch or player participating will result in a match forfeit
5. Anything goes in game. Apart from disregarding any rules stated above; the battle will be played out as a normal MCSG match. This includes being killed off spawn, all is fair. If anyone exploits the diamond sword glitch his or her clan will be disqualified. As soon as ‘live game’ commences the battle has begun. If someone lags out in lobby or pregame it's the responsibility of that person's clan to notify the other clan of this and leave the game, otherwise in live game it is too late to call a restart.
6. After a designated time is agreed upon by both leaders the time may not be changed 24 hours before the battle is set to commence unless both leaders agree to change it. There should be no more than 15 minutes between rounds and if this time is exceeded, the clan responsible must forfeit the one round which was meant to commence (This does not apply if both clan leaders agree to take a break for some time). If the clan cannot battle then they must forfeit. Once the designated time is agreed upon the battle must commence within 2 weeks or the team which continues to postpone will be forfeited. This also applies for the amount of people in the clan battle. If any team does not have the required amount of players by the decided time then they forfeit or play with the available players. The players which are specified to be battling must have been in the clan for at least one week or they do not substitute as suitable alternatives unless agreed upon by leaders.
7. If a clan has to leave the game after the map has been chosen for any reason three times in a row then on that third time they must not leave and simply play with the amount of players which are viable to play. If they do not abide by this rule then the round will be forfeited.
8. If both clans are still alive at the end of death match: The first deciding factor which determines which clan wins is the amount of people left on each clan. The clan with the most members win the round. The second deciding factor is who simply wins the game. Whichever clan member wins the game determines which round the point goes to.
9. All clan battles will be organised 4-7 days before the actual day with a set time and date and will only be able to change this 24 hours before the cb.
10. If Spectators aren't NOT agreed on, then if a player from either clan joins whether from lineup and/or clan, have 30 seconds to leave or it will count as a disqualification for the round.
250 Wins: -
12+ & Mature: -
Been in 2 or more clans:
Routes on our selected maps:
Have a good quality mic:
Must have Skype:
Don't hack:
Don't be abusive:
Don't have a bad history on MCSG:
Australian & New Zealand players only. [Connection]:
• IGN/S:
• Skype Name:
• Age:
• Country/State:
• Mic/Headset? (Type):
• Wins/Games:
• PvP strengths:
• PvP weaknesses:
• Past clans?:
• Past Bans?:
• Why You Want To Join Nova? (Please give a reason, if not a legit reason app will be declined):
(W/A) Ecto_ // 500+ Wins // Platinum
(S/R) AKPlease // 500+ // Platinum
Teegah // 400+ Wins // Regular
CriticalPing // 300+ Wins // Regular
XtremeCarnage // 200+ Wins // Regular
ItsEnderHD // 200+ Wins // Platinum
mawkmaster // 80+ Wins // Regular
IsaacDevil // 40+ Wins // Regular
RodReflex // 30+ Wins // Regular
(*) AFK - Away for more than a week.
(W/A) Alts - Have alternative accounts.
(S/R) Stat Reset - Have had a stats reset on their account/s.
[N] Noble: Been With Nova For 3 Months.
[R] Respected: Been With Nova For 6 Months.
• Owner •
CriticalPing
• Leaders •
Teegah
ItsEnderHD
• Officers •
Isaacdevil
• Tributes •
RodReflex
Mawkmaster
XtremeCarnage
Ecto_
AKPlease
| W | L | PP | DQ | F |
| - | Nova V — | 0 - 0 | - / - / - |
| - | Nova V — | 0 - 0 | - / - / - |
| - | Nova V — | 0 - 0 | - / - / - |
TeeeNTeee / Head Cheerleader
Jakman
I, CriticalPing, Teegah & ItsEnderHD, leaders of the Clan 'Nova', agree to the MCGamer Clan Rules and the MCGamer Administration. We will act appropriately and uphold the standards of the MCGamer community. Should the clan or its members break any of the rules, we agree to accept whatever punishments may be delivered."
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