ChibiGoose
Platinum
- Joined
- Jul 11, 2013
- Messages
- 718
- Reaction score
- 530
Blaming ping is an excuse bad players use lmao
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I disagree. Try going from a server where you get bad ping like I did when I played on EU and US for like a year each, then to CA where I get like 70 ping. The difference is unreal. My clicking hasn't changed one bit, but the delay is defo noticeable. Sword fighting is actually doable.Ping effects your skill little to none. If you have 5 to 0 ping, or under 10, sure, that helps your skill a little more because of the almost no delay to rod-casts and bow shots. But click speed, however, is a different story. My clicking speed makes me look like such a pinger
But seriously, ping doesn't effect your skill much at all. Click speed does, at least for me.
Mc registers up to 10 cps. When critting if you have high cps you have a chance of getting an extra crit, this is why (dumb)people use macros.There's this thing called skill. Long, long ago, people who were skilled at PvP were recognized for it instead of being constantly accused of hacking or being a "pinger".
Your ping does not effect your hit range, it effects your response to the server, meaning your hits register before somebody who has higher ping. Anyone who has between 35-120 ping should be at a relatively similar case with small differences. For example, I get 35 ping to CA, and 110 ping to EU. The differences I notice in gameplay are rather minor.
Another controversial thing is click speed. Minecraft only registers a certain amount of clicks per second, and that's a very low number. If you click more than 4-5 times per second you're not going to change anything. I personally click very fast because it's just in my nature but I don't see the point in jitterclicking. All your doing is sacrificing your aim and ability to strafe and use secondaries.
Ah, thanks for specifying. I didn't know that c:Mc registers up to 10 cps. When critting if you have high cps you have a chance of getting an extra crit, this is why (dumb)people use macros.
As Reven said, if you play on your region, and you get at least somewhat decent latency to it, you're fine. The only way you'd get an advantage is if you get under 15 ping. I know this because I used to get incredibly good ping to Badlion, but when they moved the host I noticed a small difference. Once you have over 100-120ms you start noticing delays, especially in the bow, sword, and rod. Then once you're over 150ms, it becomes noticable, but not unplayable if you know how to play tacticallyI disagree. Try going from a server where you get bad ping like I did when I played on EU and US for like a year each, then to CA where I get like 70 ping. The difference is unreal. My clicking hasn't changed one bit, but the delay is defo noticeable. Sword fighting is actually doable.
You can try doing the same exact things on a server that you get great ping on, and a server that you get horrible ping on, and you will not be able to execute the same way. Even watch vids of huahwi. He can't get the same combos that he gets on US when he is on AU. Sure he still does well as he is skilled, but skill and connection go hand in hand. You can't be a truly great player if you don't have one of those things.
If you're ping is below like... 60-70 ish, then you aren't probably going to be able to tell the difference between like 20 ping and 50 ping. But if you have over 100 ping on a server, it is going to be very difficult for you to be that great of a pvper.
It's actually 20cps (Minecraft runs on 20 ticks per second)Mc registers up to 10 cps. When critting if you have high cps you have a chance of getting an extra crit, this is why (dumb)people use macros.
I can't tell if you're sarcastic or not, but your stats are quite mediocre...Ping wins. Look at my stats. I can't use the rod at all. My stats is what happens when you have 20ms xD