Our Minecraft servers are offline but we will keep this forum online for any community communication. Site permissions for posting could change at a later date but will remain online.
Maybe you can buy the things but then you can only have 2 selected at one time? Or have class set like you buy your kit and you choose which kit you want in lobby, but you need to buy each kit before being able to use them.However I can see this being unfair as well, having players being able to have access to items at the whim of their fingers - perhaps add a limit of 1-2 items per game?
Perhaps we could add some sort of currency system, then. I still think it sounds like a great idea.actually points do help u on the leaderboards, if u and another person have the same wins than whom ever has more points goes above the other person.
I like the sound of the effects idea.Having a weapon in the beginning is WAY too overpowered.
It would end up as Corn massacre before the tributes get to the chests in the middle.
Effects might be a solution?
Night Vision, Speed (or maybe not, since people would get to the corn too fast), Strength, Fire Resistance,
Jump Boost etc...
It could be classes like Career, which gives you Strength I.
ermmmmmmmmmmmmmmmmmmBadass necropost you got there ..