HalfSquirrel
Diamond
- Joined
- May 4, 2012
- Messages
- 10,839
- Reaction score
- 6,219
I've played this map several times now, and I have a complaint about the item distribution on the map. It's not quite about the map itself, and sorry if I put this in the wrong place.
I find that whenever I play the map, within 5 minutes, 3 people (often even more) have full armor with none of it being leather. This completely ruins the idea of if you get even slightly good armour you stand a slightly higher chance than other players. Now everyone has amazing armour within a couple minutes of the game, and it ruins the whole sense of relying on the cornucopia for items.
I know a lot of people like not needing to worry about holding the cornucopia, but I always considered it to be a great advantage to be able to hold it. It is on every single map, except Survival Games 4.
It also gives a great advantage to team's because after gathering a couple chests, they will be nearly unstoppable. This should NEVER happen BEFORE the refill.
I don't know if anyone else has noticed this, but I've been killed many times on that map when I had a fairly high amount of armour (enough to survive a long time on any other map) and get killed by people with MORE armour. That only shows that there is too much armour distribution, because in my opinion there should be only 1-2 people (if any) with 5.5 + armour points before nightfall.
The map itself is nice and balanced with chest locations, buildings and other things but it's just that there are an annoyingly high amount of chests that give good armour. Sorry for ranting (I tend to do that a lot, when I get talking I just can't stop...) but I believe this is a serious issue. I hope other people feel the same way.
I find that whenever I play the map, within 5 minutes, 3 people (often even more) have full armor with none of it being leather. This completely ruins the idea of if you get even slightly good armour you stand a slightly higher chance than other players. Now everyone has amazing armour within a couple minutes of the game, and it ruins the whole sense of relying on the cornucopia for items.
I know a lot of people like not needing to worry about holding the cornucopia, but I always considered it to be a great advantage to be able to hold it. It is on every single map, except Survival Games 4.
It also gives a great advantage to team's because after gathering a couple chests, they will be nearly unstoppable. This should NEVER happen BEFORE the refill.
I don't know if anyone else has noticed this, but I've been killed many times on that map when I had a fairly high amount of armour (enough to survive a long time on any other map) and get killed by people with MORE armour. That only shows that there is too much armour distribution, because in my opinion there should be only 1-2 people (if any) with 5.5 + armour points before nightfall.
The map itself is nice and balanced with chest locations, buildings and other things but it's just that there are an annoyingly high amount of chests that give good armour. Sorry for ranting (I tend to do that a lot, when I get talking I just can't stop...) but I believe this is a serious issue. I hope other people feel the same way.