Kminer56
Platinum
- Joined
- Dec 12, 2013
- Messages
- 352
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- 153
Bows aren't as important as swords, but you have a point. I'll make it bigger.bow 10% ?? ? ?
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Bows aren't as important as swords, but you have a point. I'll make it bigger.bow 10% ?? ? ?
Helo altbow 10% ?? ? ?
helo uHelo alt
YES YES YES ELO YESThis uhh.....well coding a plugin that tracks every placement of F&S, and **ranking** people who successfully light others aflame, would be difficult in and of itself. I can see tracking every arrow fired and every kill with a melee weapon. What you appear to be suggesting reminds me of Badlion's ELO ranking system which I could see on MCSG, it would be much easier to code, but it would be triply confusing for players (especially because, unlike in Badlion, games like CSGO hide how many ELO points you gained/lost from a particular match). Also, as far as I know, there isn't any way in hell to track strafing other than some sort of attempted hit versus landed hit system.
Informatiom on the ELO ranking system: http://en.wikipedia.org/wiki/Elo_rating_system
The way I understand it, in Survival Games, you'd either earn or lose a certain number of points based on your performance per game. It could even be a thing where, even if you win the match but attack someone you're partied with, you could lose some sort of Reputation point or ELO points. I DO like the Sword Art Online idea of reputation where each player has either a green, orange or red icon.
I think there should be some sort of a feature on people's stat pages where each user with an account can give one Reputation vote. Perhaps a user could rate another's level of trustworthiness from 1-10 via some sort of slider GUI that they can change at any time by revisiting that user's stat page.