boboy1999
District 13
- Joined
- Apr 21, 2013
- Messages
- 1,357
- Reaction score
- 2,269
What is your opinion on MCSG using the new spectator mode or barrier blocks in their games in the future.
Do you think it will ever be a good idea to add either one.
Would it ever be possible or useful?
Barrier Blocks: A barrier block is an invisible block which appears transparent. This would be useful for barriers on MCSG maps to replace glass.
Spectator Mode: While in spectator mode you can fly, clip through blocks and entities, cannot interact with blocks, and cannot trigger spawners.
Spectators are always flying. They cannot stop flying by landing, as the player will just go through the blocks.
You can move through blocks, entities, and other players.
If you open your inventory, you cannot interact with any of the items in it. Likewise, viewing GUIs is possible, but it is not possible to interact with them. You also cannot pick any item up. Items in your inventory cannot be used.
If you left click on a mob, you take their view. Your position is locked to that of the mobs, and your POV moves in accordance with the mob. Viewing oneself while spectating from an entity's point-of-view using F5 shows the entity. Pressing the dismount key (⇧ Shift by default) returns the player to flying mode. Certain mobs also apply a shader while looking from their point-of-view. This filters how the world is portrayed to the spectator.
Do you think it will ever be a good idea to add either one.
Would it ever be possible or useful?
Barrier Blocks: A barrier block is an invisible block which appears transparent. This would be useful for barriers on MCSG maps to replace glass.
Spectator Mode: While in spectator mode you can fly, clip through blocks and entities, cannot interact with blocks, and cannot trigger spawners.
Spectators are always flying. They cannot stop flying by landing, as the player will just go through the blocks.
You can move through blocks, entities, and other players.
If you open your inventory, you cannot interact with any of the items in it. Likewise, viewing GUIs is possible, but it is not possible to interact with them. You also cannot pick any item up. Items in your inventory cannot be used.
If you left click on a mob, you take their view. Your position is locked to that of the mobs, and your POV moves in accordance with the mob. Viewing oneself while spectating from an entity's point-of-view using F5 shows the entity. Pressing the dismount key (⇧ Shift by default) returns the player to flying mode. Certain mobs also apply a shader while looking from their point-of-view. This filters how the world is portrayed to the spectator.
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