Mr Dice
Career
- Joined
- May 28, 2012
- Messages
- 800
- Reaction score
- 689
Many of you may have noticed that the new ShaderMods Core/SEUS version have the ability to alter light reflections based on normal maps defined in Resource Packs, cool...
However after searching around the only one I could find that actually already supports it is the ChromaHills pack, which I personally don't like, and being a minimum of 64x, a lot of people can't run it with the shaders anyway.
So anyway I got bored for a couple of hours and decided to throw together a normal maps pack for those of us who just like the default pack, or can only run the default pack on shaders.
Literally all you have to do is install it like any other resource pack, it only adds in new textures on top of the default ones.
Download:
https://dl.dropboxusercontent.com/u/97507554/Default-Normal-Maps.zip
However after searching around the only one I could find that actually already supports it is the ChromaHills pack, which I personally don't like, and being a minimum of 64x, a lot of people can't run it with the shaders anyway.
So anyway I got bored for a couple of hours and decided to throw together a normal maps pack for those of us who just like the default pack, or can only run the default pack on shaders.
Literally all you have to do is install it like any other resource pack, it only adds in new textures on top of the default ones.
Download:
https://dl.dropboxusercontent.com/u/97507554/Default-Normal-Maps.zip