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Truce command!

TheDominoyo

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I think an extremly fun feature would be something like /truce (name) . This command would keep you from giving damage to whatever player is put behind the command! You know how sometimes when your in pvp and you and a friend/teamate try to kill one guy but kill another? This can prevent that damage! Ofcourse it should probablly be automatically removed in deathmatch! Or if one player types /untruce player it could give a /confirmtruce message or something to turn it off at any point in the game!
 

Cartercraft99

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I do not really agree on this as a big factor of beating teams is having them hit eachother. This would make teams way to OP
I agree with that. Also, I don't really see this command being that important, as you can just type to someone, "Hey, wanna team?"
 

TheDominoyo

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I agree with that. Also, I don't really see this command being that important, as you can just type to someone, "Hey, wanna team?"
During pvp tho it basically prevents you from accidentally killing your teamate :p
 

Mooclan

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As much as I enjoy teaming with my friends, one very effective strategy is getting between two teammates and making them hit each other. It's one way that I used to take out teams of two. Also, there's boosting your teammates with fishing rods, punching them out of holes, etc.

In the Hunger Games, people constantly have to be wary to make sure they don't accidentally risk hurting their teammate. This would remove that aspect, and would make people have less of a need to be careful.
Also, what about backstabbing? If you pretend to team with someone, they might ask you to Truce with them. Then you can't backstab them! And if you un-truce, if it shows a message then they'll know right away, or if they see you hitting them then they won't even hesitate to think "What if they're just joking around?" And it would make backstabbing much harder. jefeperro would disapprove. (ahaha lol)

It would encourage teaming. While teaming may not be a bad thing, there are a lot of people who really do not like teaming, and it would just further serve to drive those people away from MCSG.

Clans and Teams. It would change the way clan battles work. Many people have strategies that rely on confusing their opponents and making them hesitant to hit for fear of hurting their teammates.

When people are at low HP, they have to communicate. There's a few too many times when I've accidentally killed a teammate by hitting them a few times as a joke because I didn't know they were low. This would make mistakes such as this impossible, even though it's part of the game.

And lastly, unfair situations. Deathmatch teams against that one lonely person. They should have a chance to outplay to the best of their abilities, not be brutally murdered by two people who can't hurt each other.

All in all, I don't think this should be implemented. I do see some of the reasons behind this, but the pros cannot overcome the cons.
 

demonsushi

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As much as I enjoy teaming with my friends, one very effective strategy is getting between two teammates and making them hit each other. It's one way that I used to take out teams of two. Also, there's boosting your teammates with fishing rods, punching them out of holes, etc.

In the Hunger Games, people constantly have to be wary to make sure they don't accidentally risk hurting their teammate. This would remove that aspect, and would make people have less of a need to be careful.
Also, what about backstabbing? If you pretend to team with someone, they might ask you to Truce with them. Then you can't backstab them! And if you un-truce, if it shows a message then they'll know right away, or if they see you hitting them then they won't even hesitate to think "What if they're just joking around?" And it would make backstabbing much harder. jefeperro would disapprove. (ahaha lol)

It would encourage teaming. While teaming may not be a bad thing, there are a lot of people who really do not like teaming, and it would just further serve to drive those people away from MCSG.

Clans and Teams. It would change the way clan battles work. Many people have strategies that rely on confusing their opponents and making them hesitant to hit for fear of hurting their teammates.

When people are at low HP, they have to communicate. There's a few too many times when I've accidentally killed a teammate by hitting them a few times as a joke because I didn't know they were low. This would make mistakes such as this impossible, even though it's part of the game.

And lastly, unfair situations. Deathmatch teams against that one lonely person. They should have a chance to outplay to the best of their abilities, not be brutally murdered by two people who can't hurt each other.

All in all, I don't think this should be implemented. I do see some of the reasons behind this, but the pros cannot overcome the cons.
Freaking Mooclan took all my answers.. so yea read his stuff :D
 

SjsYeahKid

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As much as I enjoy teaming with my friends, one very effective strategy is getting between two teammates and making them hit each other. It's one way that I used to take out teams of two. Also, there's boosting your teammates with fishing rods, punching them out of holes, etc.

In the Hunger Games, people constantly have to be wary to make sure they don't accidentally risk hurting their teammate. This would remove that aspect, and would make people have less of a need to be careful.
Also, what about backstabbing? If you pretend to team with someone, they might ask you to Truce with them. Then you can't backstab them! And if you un-truce, if it shows a message then they'll know right away, or if they see you hitting them then they won't even hesitate to think "What if they're just joking around?" And it would make backstabbing much harder. jefeperro would disapprove. (ahaha lol)

It would encourage teaming. While teaming may not be a bad thing, there are a lot of people who really do not like teaming, and it would just further serve to drive those people away from MCSG.

Clans and Teams. It would change the way clan battles work. Many people have strategies that rely on confusing their opponents and making them hesitant to hit for fear of hurting their teammates.

When people are at low HP, they have to communicate. There's a few too many times when I've accidentally killed a teammate by hitting them a few times as a joke because I didn't know they were low. This would make mistakes such as this impossible, even though it's part of the game.

And lastly, unfair situations. Deathmatch teams against that one lonely person. They should have a chance to outplay to the best of their abilities, not be brutally murdered by two people who can't hurt each other.

All in all, I don't think this should be implemented. I do see some of the reasons behind this, but the pros cannot overcome the cons.
you're like wikipedia. you have the answers to everything.
 

jefeperro

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As much as I enjoy teaming with my friends, one very effective strategy is getting between two teammates and making them hit each other. It's one way that I used to take out teams of two. Also, there's boosting your teammates with fishing rods, punching them out of holes, etc.

In the Hunger Games, people constantly have to be wary to make sure they don't accidentally risk hurting their teammate. This would remove that aspect, and would make people have less of a need to be careful.
Also, what about backstabbing? If you pretend to team with someone, they might ask you to Truce with them. Then you can't backstab them! And if you un-truce, if it shows a message then they'll know right away, or if they see you hitting them then they won't even hesitate to think "What if they're just joking around?" And it would make backstabbing much harder. jefeperro would disapprove. (ahaha lol)

It would encourage teaming. While teaming may not be a bad thing, there are a lot of people who really do not like teaming, and it would just further serve to drive those people away from MCSG.

Clans and Teams. It would change the way clan battles work. Many people have strategies that rely on confusing their opponents and making them hesitant to hit for fear of hurting their teammates.

When people are at low HP, they have to communicate. There's a few too many times when I've accidentally killed a teammate by hitting them a few times as a joke because I didn't know they were low. This would make mistakes such as this impossible, even though it's part of the game.

And lastly, unfair situations. Deathmatch teams against that one lonely person. They should have a chance to outplay to the best of their abilities, not be brutally murdered by two people who can't hurt each other.

All in all, I don't think this should be implemented. I do see some of the reasons behind this, but the pros cannot overcome the cons.
There should be a /backstab command if this is implemented.
 

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