M3rsh
Experienced
- Joined
- Nov 30, 2013
- Messages
- 260
- Reaction score
- 133
Since there is no 'hub' category for feature suggestions, I thought I'd post it here as SG is probably the most popular gamemode and the most people would see this if it went there.
After using the compass in the new hub, you are teleported in front of a portal. I see this as a flaw.
I believe the old hubs were sucessful because they were straight-forward; After you used the compass, you were teleported in front of the signs, where you can choose one and play a game. This was fast, easy, and not frustrating at all.
With the new hub, teleporting is slower, takes more effort, and is more difficult for new players to find what they're looking for.
My 2 suggestions would be either to a) make the compass teleport users to the signs, rather than in front of the portal, or b) remove the portals and replace them with rooms and signs, like all the other hubs.
If you don't know what I'm talking about:
After using the compass in the new hub, you are teleported in front of a portal. I see this as a flaw.
I believe the old hubs were sucessful because they were straight-forward; After you used the compass, you were teleported in front of the signs, where you can choose one and play a game. This was fast, easy, and not frustrating at all.
With the new hub, teleporting is slower, takes more effort, and is more difficult for new players to find what they're looking for.
My 2 suggestions would be either to a) make the compass teleport users to the signs, rather than in front of the portal, or b) remove the portals and replace them with rooms and signs, like all the other hubs.
If you don't know what I'm talking about: