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Separate chest tier for corn

Fireized

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Can't go too in depth because I'm on mobile, but basically I think corn chests shouldn't be tier 2, but their own tier. (Maybe tier 3?) here's why:

Honestly, as of now you will very rarely die if you go to corn unless you get really unlucky or you're just plain stupid. If you don't get a weapon, immediately turn around to your route and don't show your armor and there's a 90 - 95% chance that you won't die. Corn needs to be much more deadly, I feel it would be better if there was actually a somewhat high risk of going to corn, but also the chests would be slightly better. Unless you get a sword and go ham at spawn, it's only one tier 2 and you usually won't get everything unless you're fast. Much better to get a head start on your route even if it has only one tier 2. I think that cornucopia chests should be like this:

Slightly more armor/crafting materials/food

Much more weapons. Every chest should have a 60-70% chance of having a weapon anywhere from a wood axe to a stone sword (although stone sword would be rarer)

This way it's still possible to get stuff and escape just like the real hunger games films, but of you get a weapon and want to fight, it's much more like the huge bloodbath fight in the films instead of just easily murdering everyone and maybe being challenged by one person with a sword.

This wouldn't be op because it's basically tier 1 weapons, but it also increases the cornucopia deaths and makes corn more rewarding, as it should be.

*chests would return to tier 2 at refill*

Fireized
 
Last edited:

CovenantChief

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So it makes teams so much more OP if they will camp at spawn (if the chests are going to be tier 3)
 

Miko_

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Also, maybe the Tier 3's could also house multiple crafting materials? No limit, but lets just say you're more likely to find 5 sticks in a corn chest than 2 diamonds. Seems much more rewarding.
 

Sarchikani

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I agree, increase the chances of weapons significantly, even if it a wood axe, it still creates fights in the center. But I would refrain from putting to many stone swords for example, it would just seem too much at that point. But that's just my opinion.
 

GoldenChampion

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Really like this idea, but for the sake of clans, I guess it would be a bit harder to actually show your true skill. For Example:
At this time, you can maybe see 1 or 2 stone swords within corn and rarely anyone will die, allowing clan members to go to their routes, get geared, and show their skill, potential, etc. If there is a weapon at about every corn chest then a lot more people will die at spawn, including clan members on each team making it a much more boring game and will have less people for the "large fight" that eventually will happen. I know this can go ether way and it may not affect the things to much, clans could also skip corn if it is such a big deal. I personally give this a +1 as I think it will be more "realistic" I guess. So cool idea.
 

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