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Stable [Game] Build 66 - 1 August 2015

Ava

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Game Server Build 66
Deployed on 1 August 2015

Changes since last released build (#49):
  • SG Solo! This update introduces Survival Games Solo, the solo variant of the popular MCSGgameplay you've all been waiting for. Quoting the game description:
    Survival Games Solo: SG for the lone wolves. In this variation of MCSG, teaming is prohibited and identities are masked to ensure an even playing field. No longer will you be able to overwhelm your foes with sheer numbers; now you will have to rely on your wits and skills alone. But don't feel safe just yet: with the intensity of 12-player games, you will need to create every advantage you can if you hope to survive. But to the few who do, their victory will be recorded in the dedicated Survival Games Solo leaderboard for all to appreciate.

    Considered by many to be the purest form of MCSG, Solo SG delivers a distinct competitive experience with only one rule: "every man for himself."
  • Increase updater timeout to reduce the occurrence of servers that fail to update
  • Attempt fix for moderation actions not instantly taking effect across the network
  • Caches a list of the last few servers joined by players to reduce the occurrence of players getting repeatedly thrown into servers by quick join (i.e. /join sg)
  • Fix an issue where the swear filter would filter some legitimate words
  • Change the default server region to "UNSET" (you should never see this, but it's much more pleasant than it was before)
  • Add tools to the map development server to edit the hub
  • Update updater to update updating logic
 

Saimo

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  • Caches a list of the last few servers joined by players to reduce the occurrence of players getting repeatedly thrown into servers by quick join (i.e. /join sg)
FINALLY
 

Niall

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These Dev logs are really informative and interesting, keep it up!
 

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