Canaan
Peacekeeper
- Joined
- Aug 12, 2013
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Hello, I would like MCGamer to look at this thread because I would LOVE to add to MCSG's Deathmatch feature. If you think that you could change it and make it better, please feel free to leave a comment down.
- No lightning "Closing" in to the center as in some maps, you get struck even though you are near the center. If you think that people would camp, look at the next suggestion.
- If people stay still for 30+ seconds, they get struck by lightning, if they stay still for 30+ seconds again, they get struck by lightning every 10 seconds until they get around 5-10 block radius near the middle.
- Longer Deathmatch. The time of deathmatch has always been a problem for lots of people. If it was me, I would change the time of the deathmatch to be longer lasting, maybe 4-5 minutes.
- Longer "Pre-Deathmatch" time, I think that the "Pre-Deathmatch" time (Time when you stay on the pedestals) should be increased by 5-10 seconds. That is because if you just fought before deathmatch and that you are low, it would be hard to fight the person in deathmatch.
- 4 man Deathmatches. I never knew why MCSG didn't put 4 man deathmatches in, if there is a team of 2 pros in deathmatch, then you are done, unless you team up with another person and you might have a chance.
- A permanent deathmatch arena. Something like Hive, a deathmatch arena that is big so that you can move around and not stay at one place. There could also be a deathmatch for each map. I know that that there is already a deathmatch arena for certain maps like Breeze Island 2 and Avaricia but I think that there should be one for each map.
- Rules in deathmatch. Maybe a No-Teaming rule? FFA style?.
- Fixing some deathmatches. This isn't in the deathmatch additions but I would like MCGamer to quickly fix all the deathmatch bugs before doing anything else, I think that this should be in the top priority list.
Thank you for looking at this thread and hope you guys consider!
- No lightning "Closing" in to the center as in some maps, you get struck even though you are near the center. If you think that people would camp, look at the next suggestion.
- If people stay still for 30+ seconds, they get struck by lightning, if they stay still for 30+ seconds again, they get struck by lightning every 10 seconds until they get around 5-10 block radius near the middle.
- Longer Deathmatch. The time of deathmatch has always been a problem for lots of people. If it was me, I would change the time of the deathmatch to be longer lasting, maybe 4-5 minutes.
- Longer "Pre-Deathmatch" time, I think that the "Pre-Deathmatch" time (Time when you stay on the pedestals) should be increased by 5-10 seconds. That is because if you just fought before deathmatch and that you are low, it would be hard to fight the person in deathmatch.
- 4 man Deathmatches. I never knew why MCSG didn't put 4 man deathmatches in, if there is a team of 2 pros in deathmatch, then you are done, unless you team up with another person and you might have a chance.
- A permanent deathmatch arena. Something like Hive, a deathmatch arena that is big so that you can move around and not stay at one place. There could also be a deathmatch for each map. I know that that there is already a deathmatch arena for certain maps like Breeze Island 2 and Avaricia but I think that there should be one for each map.
- Rules in deathmatch. Maybe a No-Teaming rule? FFA style?.
- Fixing some deathmatches. This isn't in the deathmatch additions but I would like MCGamer to quickly fix all the deathmatch bugs before doing anything else, I think that this should be in the top priority list.
Thank you for looking at this thread and hope you guys consider!