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Combat Log Prevention

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AMooseMan3

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Hello all,

We've all been in that situation. You're undergeared, leather boots, pants, a gold helmet and chain chestplate. Then, something magical happens. A person with almost full iron armour appears out of nowhere. You attempt to fight him until you realise something. He has no weapon. It's your golden opportunity to get back in the game. Suddenly, your hopes and dreams are crushed and frustration fills your little pixelated body. He has logged out. That armour, the arrows, the fns, all of it, gone. You want to curl up into a ball and cry yourself to sleep.

Alright, maybe I exaggerated a tiny bit. But in all seriousness, I'm finding a combat logger every 3-4 games, and it's rather annoying. I would say something else but I want to protect the innocence of the young ones on these forums.

I don't understand why MCGamer hasn't implemented this earlier, or if they're going to, but the sooner, the better. We need a combat log system.

The way I imagine this working is once you hit a player you and the person you're attacking is in "combat" mode, and if either of you log out you'll be punished (15 minute ban first offence?) and your loot will drop to the floor. The last part of the previous statement is by far the most important part. Your loot needs to drop, otherwise it defeats the purpose.

Obviously this "combat mode" won't last forever. It should last 10-20 seconds in my opinion, but that time could be extended to 30-40 seconds if you're within 7 blocks of the player you're attacking. It should also end once the person you're attacking is dead.

If you have any further questions, please comment below or message me.

Thanks,
Moose.
Edit 1: Thanks to those who have given me feedback, and with that I've decided to add this.
When someone logs out/lags out it sends different messages on the console. Would possible possible for the devs to use this so those who lag out don't get punished?
On the terms of someone leaving for other reasons, they can /kill or accept their death, and remember if they aren't in combat mode they won't be punished.
 
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AMooseMan3

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If anyone has anything they'd like to add please comment it and if I believe it's a good idea I might add it in.
 

Yozy_XD

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This is what happened when I did the no chest challenge :/
 

Mason_MCSG

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I fin thèse "Combat Logging Plugins" lag A lot a I've played many servers that include this mod and it always says 'You cannot tp away from combat, Once your tagged' (Im trying to run away), So in my opinion they should create a plugin that when you "Combat Log" the players item drop, If possible tho, Anyway i've only encountered about 4 Loggers in my MCGamer experience.
 

AlgerWaterlow

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NO GOD! NO GOD PLEASE NO!

Why would you ban someone for combat logging like it's a bloody flat-out PVP server?!? I ghost so much that that's not even funny. You're screwing people over with this who are in the full iron scenario. Alpha for example has AT&T and his connection is crap out in the Wyoming boondocks.

Just reinstate people dropping loot when they're disconnected either via clientside or kicked by/dropped from the server. Otherwise, you're going to get a lot of angry people making Report Abuse forms asking why they were banned when they lagged out of a server as soon as they entered a fight, weapon or no weapon.

I vote very strongly against this suggestion and counter it with making it like the old days when your loot dropped no matter how you left/lagged out.

Gravey4rd
Alpha
Denster91
@Nintendodonuts69
 
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Nephilim

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I personally think that a 'combat log' plugin would be very helpful since you still get their stuff/points. I've seen a few servers that implemented this and it didn't cause any (more) lag for me. Also, like stated above, players who log out of combat really should not be banned/kicked, I don't really understand why they should be punished that specific way. Losing their stuff and points (if they care about points that much) would be enough to learn them not to log out of combat.
 

RC_4777

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I'm not sure why stuff stopped dropping in the first place, but banning people is definitely a no.
 

AMooseMan3

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Could you all please explain why the ban is such an issue? Is it too long or simply too harsh?
 
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