Miko_
Diamond
- Joined
- Apr 26, 2014
- Messages
- 199
- Reaction score
- 143
Ever thought bounty is underused or just worthless? Well I present you with an idea that will change your way of thinking once and for all.
Lately, I have noticed the decrease in people using the bounty feature, which has been low prior to it's decrease in use. Lately, the only users that benefit the most from bounty are YouTuber's as players want to spoil their recording, enhance it by adding more PvP or whatever.
To the point, I was thinking, that on top of players having the ability to set bounties on others whilst dead, why not have the console set bounty on you successfully killing someone?
I mean, it would most likely speed up the gameplay, and give users a reason to, lets say go after a decked user with a lot of kills or just in general to avoid users running forever (Everyone knows the pain). It would enhance the gameplay and possibly slightly shorter matches. Could be a good thing, could be a bad thing, depending on your style of play. As usual, whoever kills you gains points from killing you on top of the bounty, unless you win, thus claiming your bounty.
Now, I am not saying to replace the current system. But adding little touches like these would spice up the gameplay and would give bounty a deeper, more consistent use.
Thanks for reading, I am open to feedback and constructive criticism.
Lately, I have noticed the decrease in people using the bounty feature, which has been low prior to it's decrease in use. Lately, the only users that benefit the most from bounty are YouTuber's as players want to spoil their recording, enhance it by adding more PvP or whatever.
To the point, I was thinking, that on top of players having the ability to set bounties on others whilst dead, why not have the console set bounty on you successfully killing someone?
I mean, it would most likely speed up the gameplay, and give users a reason to, lets say go after a decked user with a lot of kills or just in general to avoid users running forever (Everyone knows the pain). It would enhance the gameplay and possibly slightly shorter matches. Could be a good thing, could be a bad thing, depending on your style of play. As usual, whoever kills you gains points from killing you on top of the bounty, unless you win, thus claiming your bounty.
Now, I am not saying to replace the current system. But adding little touches like these would spice up the gameplay and would give bounty a deeper, more consistent use.
Thanks for reading, I am open to feedback and constructive criticism.