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Why I don't like the new hub...

arsenal

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  1. The hub is no longer original and is now like a box, similar to many other servers. It use to be floating islands and a very original design.
  2. Joining servers is way to cramped, and some of the servers are so high up it is hard to click.
  3. The old hub was less cramped, and had a more open feeling which I liked.
  4. The old hub was much more simple which actually made it better I thought
  5. The old hub was more fun to explore, mostly because it was bigger.
 

Claps

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Not that I completely disagree, but this is how things always are. People complain about things and when they are changed they want the old things back, the cycle just keeps repeating itself. And when they do go back to the old thing, lots of times that is hated too, which doesn't make sense. Just adapt and learn to enjoy the new hub. I will commend you though for actually giving valid points to your argument.
 

Ava

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The hub is smaller because it's meant to use our new lobby system - no longer will there be 350 players in a lobby, there'll be multiple lobbies with 75-100 players max per hub. This will be out later this week, definitely before Quarter Quell's release.
 

Claps

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The hub is smaller because it's meant to use our new lobby system - no longer will there be 350 players in a lobby, there'll be multiple lobbies with 75-100 players max per hub. This will be out later this week, definitely before Quarter Quell's release.
QA; TL?
 

523ashley

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I personally don't like the idea of multiple lobbies for a hub. The hub is where I meet up with friends, and if there are multiple, it becomes harder to play. I also wish the hub had more to it. Maybe parkour or hidden rooms. Just an idea, though. :/
 

Niall

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I personally don't mind the new hub, it looks great. It is also quite easy to use.
 

Educating_

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I personally don't like the idea of multiple lobbies for a hub. The hub is where I meet up with friends, and if there are multiple, it becomes harder to play. I also wish the hub had more to it. Maybe parkour or hidden rooms. Just an idea, though. :/
I agree. Plus, for CA anyways, it'll become harder to come in contact with staff. The CA community is small, so I don't think it should be split up.
 

Ava

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I personally don't like the idea of multiple lobbies for a hub. The hub is where I meet up with friends, and if there are multiple, it becomes harder to play. I also wish the hub had more to it. Maybe parkour or hidden rooms. Just an idea, though. :/
We already have this in mind; there'll be a way to move from lobby to lobby.
 

arsenal

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Another problem, why don't you fix Creative, TF2, and Zedchase before you do new things?
 

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