Sok0321
Tribute
- Joined
- Mar 5, 2014
- Messages
- 25
- Reaction score
- 13
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HEYO!
Description: The map revolves around a doughnut shaped valley and river. Each cardinal direction will feature a winery each of different theme and back story. Between each wine house you can expect to find taverns, abandoned buildings, ruins, traps and more within the forest. Cave systems will be ample throughout the underbelly of the map, as well as secret passage ways and secrets.
General Story: In the works! On a basic level: The four wine houses have been at war with each other for years over an ancient treasure. After years of fighting the houses came to a truce after the treasure went missing.
So yeah, this is the first map I'm making, and I was wondering if I could get a little feedback on what I have so far. Forewarning: I started map design/Terra-forming about a month ago, so please don't excessively hate/insult (Take pity on this nub's soul!), but do give me your critique. Another forewarning: this is not in any shape way or form a final product of this portion. Other than that I really just wanna hear your initial thoughts, feelings, and ideas if any.
Thanks for the feedback,
- Sok
I'll try to keep you as updated as possible on how the map is developing. Release dates may vary due to school
UPDATES:
Because the files were too big or something, I had to upload further pictures to Imgur URL: http://imgur.com/a/U5Yer
UPDATE 3-23: I return with more terraforming, as well as more over all detail: http://imgur.com/a/fcAE
UPDATE 3-23 V2: Today I added some foliage, trees and the such, as well as one of the first houses of 4-8 (depending on what I want to put in). http://imgur.com/a/yeyAm
UPDATE 4-6: So school started up again, and I have less time for things, however I was able to add the spawn parkour, the rest of the spawn caves, and the initial perimeter trees I also got more of the terraforming in.
HEYO!
Description: The map revolves around a doughnut shaped valley and river. Each cardinal direction will feature a winery each of different theme and back story. Between each wine house you can expect to find taverns, abandoned buildings, ruins, traps and more within the forest. Cave systems will be ample throughout the underbelly of the map, as well as secret passage ways and secrets.
General Story: In the works! On a basic level: The four wine houses have been at war with each other for years over an ancient treasure. After years of fighting the houses came to a truce after the treasure went missing.
So yeah, this is the first map I'm making, and I was wondering if I could get a little feedback on what I have so far. Forewarning: I started map design/Terra-forming about a month ago, so please don't excessively hate/insult (Take pity on this nub's soul!), but do give me your critique. Another forewarning: this is not in any shape way or form a final product of this portion. Other than that I really just wanna hear your initial thoughts, feelings, and ideas if any.
Thanks for the feedback,
- Sok
========================================================================
I'll try to keep you as updated as possible on how the map is developing. Release dates may vary due to school
UPDATES:
Because the files were too big or something, I had to upload further pictures to Imgur URL: http://imgur.com/a/U5Yer
UPDATE 3-23: I return with more terraforming, as well as more over all detail: http://imgur.com/a/fcAE
UPDATE 3-23 V2: Today I added some foliage, trees and the such, as well as one of the first houses of 4-8 (depending on what I want to put in). http://imgur.com/a/yeyAm
UPDATE 4-6: So school started up again, and I have less time for things, however I was able to add the spawn parkour, the rest of the spawn caves, and the initial perimeter trees I also got more of the terraforming in.
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