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My idea on getting rid of hackers.

Seriousity

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My idea is that you do what you did with BSM, instead of a player joining with BSM and being detected, a hacker joining and he is detected.
 

Lively

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We can autoban for BSM because that mod automatically sends a packet of info telling the server that the person is using BSM. The only thing the server does is get the packet, and then ban the player as he tries to log in. You cannot do this with hacked clients, as those do nothing like this.
 

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