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Hello Tributes,
For those of you who didn’t know, Mojang changed its End User License Agreement (EULA) with the expressed intention of preventing Minecraft communities from making money on Minecraft. Some players have been proclaiming the end of days for Minecraft, claiming that by enforcing the changes in their EULA Mojang will force communities like ours to shut their doors forever. Responses from the community have been negative so far, from ranging from a polite change.org petiton that caused a DDoS Minecraft’s main servers for 24 hours, to funny #SaveMinecraft Campaign videos. However, cooler heads have prevailed, and we’re proud to say that Minecraft will live to play another day.
Let’s make this clear: MCGamer will not be affected by the Mojang EULA changes.
Let’s Allay Some Concerns.
First of all, the EULA changes are a lot more complicated than, “You're not allowed to earn money with Minecraft”. The strict-and-literal interpretation of that quote is what is causing the most fear, but Mojang acknowledges that such interpretation is far from the truth. In fact, a more proper interpretation would be, “You’re not allowed to enforce pay-to-win, encourage ludicrous prices for items, or scam players for their money”. The idea of money and profit are at the center of the Mojang EULA change, but it is primarily geared towards stopping the immoral, unfair, and illegal practices for generating profits, rather than the legitimate practices a majority of communities abide by.
To put this in perspective, we could be shut down for breaching the EULA if we did any of the following:
There are a lot of grey areas, though, some of which players have been keen on pointing out as involving aspects of MCGamer. However, Mojang’s recent server monetization posts on their website have been more than helpful. Here are a few of the topics that people have brought to us, and Mojang’s official response:
Mojang has had a very complicated relationship with its subordinate communities.
On the one hand, the Minecraft gaming communities have been very beneficial to the popularity of Minecraft as a whole. Player-made mods have created a wealth of content for players to use, and the communities that spawned thereafter ensured that Minecraft would have a massive, dedicated player base. On the other hand, those same mods and communities have also created an assortment of headaches for Mojang as well. A minority of communities have taken to some rather underhanded methods of making money, including pretending to be Mojang themselves. After players have been scammed out of their money with little to no consequence, Mojang’s reputation was taking some serious hits.
Mojang has had the legal ability to change or enforce their EULA for quite some time, but they preferred to let things play out from their intervention. Since the beginning, Mojang has taken a laissez-faire approach to their growing community. However, as Minecraft grew and such illegitimate money-making with it, the headaches became too much for Mojang to bear. As such, they recently came out to take matters into their own hands.
So what now for MCGamer Network?
What needs to be done in response to this? Well, since the EULA changes did nothing to change us, we don’t need to change at all. However, those who are still wary of the future should pull out their calendars. Mojang will begin enforcing their EULA on August 1st, 2014. Want to read the rest of Mojang’s “Let’s Talk Server Monetization” posts?
Read everything here: LINK 1, LINK 2.
Want to find out more? BebopVox made the definitive video explaining everything here: LINK.
For those of you who didn’t know, Mojang changed its End User License Agreement (EULA) with the expressed intention of preventing Minecraft communities from making money on Minecraft. Some players have been proclaiming the end of days for Minecraft, claiming that by enforcing the changes in their EULA Mojang will force communities like ours to shut their doors forever. Responses from the community have been negative so far, from ranging from a polite change.org petiton that caused a DDoS Minecraft’s main servers for 24 hours, to funny #SaveMinecraft Campaign videos. However, cooler heads have prevailed, and we’re proud to say that Minecraft will live to play another day.
Let’s make this clear: MCGamer will not be affected by the Mojang EULA changes.
Let’s Allay Some Concerns.
First of all, the EULA changes are a lot more complicated than, “You're not allowed to earn money with Minecraft”. The strict-and-literal interpretation of that quote is what is causing the most fear, but Mojang acknowledges that such interpretation is far from the truth. In fact, a more proper interpretation would be, “You’re not allowed to enforce pay-to-win, encourage ludicrous prices for items, or scam players for their money”. The idea of money and profit are at the center of the Mojang EULA change, but it is primarily geared towards stopping the immoral, unfair, and illegal practices for generating profits, rather than the legitimate practices a majority of communities abide by.
To put this in perspective, we could be shut down for breaching the EULA if we did any of the following:
- Allowing users to pay $20 in order to start every game of MCSG with a Diamond sword, while everyone else has only fists.
- Enforcing Premium-only servers ingame, so regular players could not join them without paying for a Premium rank.
- Having Platinum rank cost $10,000, the price of a used car.
- Selling an item on our webstore which promises perks, then deliver nothing in return.
There are a lot of grey areas, though, some of which players have been keen on pointing out as involving aspects of MCGamer. However, Mojang’s recent server monetization posts on their website have been more than helpful. Here are a few of the topics that people have brought to us, and Mojang’s official response:
So basically, we’re fine. But why would Mojang do this?Premium Ranks:
Can I sell ranks on my server?
Yes. Ranks are allowed so long as any perks gained are cosmetic. Coloured names, prefixes, special hats etc. are fine.
Priority Joining:
Can I give paying users priority access to my server?
Yes, but you cannot restrict gameplay elements to specific users.
Pets:
You are allowed to sell in-game items so long as they don’t affect gameplay?
We don’t mind you selling items in game, but they must be purely cosmetic. Pets, hats, and particle effects are OK, but swords, invincibility potions, and man-eating pigs are not. We want all players to be presented with the same gameplay features, whether they decide to pay or not.
/disguise and /fly commands:
Can I charge for access to server commands?
Yes, as long as their effects are purely cosmetic. Commands that affect gameplay, such as a command to fly, cannot be sold for hard currency.
(MCGamer Note: Because flying only occurs in the Hub, which has no gameplay associated with it, it is considered purely cosmetic and thus allowed)
Mojang has had a very complicated relationship with its subordinate communities.
On the one hand, the Minecraft gaming communities have been very beneficial to the popularity of Minecraft as a whole. Player-made mods have created a wealth of content for players to use, and the communities that spawned thereafter ensured that Minecraft would have a massive, dedicated player base. On the other hand, those same mods and communities have also created an assortment of headaches for Mojang as well. A minority of communities have taken to some rather underhanded methods of making money, including pretending to be Mojang themselves. After players have been scammed out of their money with little to no consequence, Mojang’s reputation was taking some serious hits.
Mojang has had the legal ability to change or enforce their EULA for quite some time, but they preferred to let things play out from their intervention. Since the beginning, Mojang has taken a laissez-faire approach to their growing community. However, as Minecraft grew and such illegitimate money-making with it, the headaches became too much for Mojang to bear. As such, they recently came out to take matters into their own hands.
So what now for MCGamer Network?
What needs to be done in response to this? Well, since the EULA changes did nothing to change us, we don’t need to change at all. However, those who are still wary of the future should pull out their calendars. Mojang will begin enforcing their EULA on August 1st, 2014. Want to read the rest of Mojang’s “Let’s Talk Server Monetization” posts?
Read everything here: LINK 1, LINK 2.
Want to find out more? BebopVox made the definitive video explaining everything here: LINK.