Paperkitten3
Tribute
- Joined
- Feb 9, 2014
- Messages
- 32
- Reaction score
- 11
If you disagree with me on this, just simply say so, no need to hate.
I personally think voting should be disabled in MCSG. Why? Because the same maps gets played over and over and over again. And it's very annoying. We have lost so many amazing maps because they have been underplayed. Not only do the over played maps (Breeze Island, Valleyside University, SG4, Teweran SG2, etc.) get boring and annoying because they are played constantly, but it is ruined for the rest of the players who would like to play different maps.
If voting in MCSG was disabled, it would solve underplayed maps and all the great maps, which assuming are the overplayed ones, get boring. I've asked why people pick the same maps, and they say "because we know where all the chests are". That's another thing: I find one of the points in survival games is to survive and have fun, not doing the same thing every round in the exact same map. And disabling voting would fix these problems.
I personally think voting should be disabled in MCSG. Why? Because the same maps gets played over and over and over again. And it's very annoying. We have lost so many amazing maps because they have been underplayed. Not only do the over played maps (Breeze Island, Valleyside University, SG4, Teweran SG2, etc.) get boring and annoying because they are played constantly, but it is ruined for the rest of the players who would like to play different maps.
If voting in MCSG was disabled, it would solve underplayed maps and all the great maps, which assuming are the overplayed ones, get boring. I've asked why people pick the same maps, and they say "because we know where all the chests are". That's another thing: I find one of the points in survival games is to survive and have fun, not doing the same thing every round in the exact same map. And disabling voting would fix these problems.