jammyboy1998
Tribute
- Joined
- Aug 4, 2013
- Messages
- 61
- Reaction score
- 6
Hey guys me again for some reasons all my world keep getting corrupted but i think ive fixed it now with my new map gaelgon.
the plot of the map is the planet gaelgon is shaken by war and after years of fighting a nuclear war the earth has become a barren place with bandit camps all around and plenty of places to explore. its every man for himself so some placed will look beter then others for example a pirates cove im making will be relativly detailed and nice with lots of loots due to the fact they are pirates and and stealing from everyone. its the same with bandit camps to ill will also add in a volcano. in some placed though the army has secured a grip on the situation and have started regrooing trees and wildlife and made a camp which i will design so its a prime pvp spot. the idea of the corn is one of the alien invaders had a huge mutant/beast type thing and thats what the corn is a monster with lots of legs and arms. i realise that the terrsaforming hasnt yet been smooted but im considering not smoothing it due to the blocky effect which i think works quite well with the map and the corn.
the plot of the map is the planet gaelgon is shaken by war and after years of fighting a nuclear war the earth has become a barren place with bandit camps all around and plenty of places to explore. its every man for himself so some placed will look beter then others for example a pirates cove im making will be relativly detailed and nice with lots of loots due to the fact they are pirates and and stealing from everyone. its the same with bandit camps to ill will also add in a volcano. in some placed though the army has secured a grip on the situation and have started regrooing trees and wildlife and made a camp which i will design so its a prime pvp spot. the idea of the corn is one of the alien invaders had a huge mutant/beast type thing and thats what the corn is a monster with lots of legs and arms. i realise that the terrsaforming hasnt yet been smooted but im considering not smoothing it due to the blocky effect which i think works quite well with the map and the corn.