KingFlight
Experienced
- Joined
- Oct 7, 2013
- Messages
- 151
- Reaction score
- 154
Hey Y'all!!
I just want to say my suggestions and questions about the upcoming Catching Fire map.
Is the plugin and map going on specific servers e.g: cf1.mcsg.in ?
the arena's a clock, with 12 incidents which occur. I recommend that MCSG should go for realism in on this matter, and that includes full one hour games. 12 incident's equal to one hour, which means a different incident every 5 minutes. We could change the day/night cycle so a day last's 30 minutes and a night last's 25 minutes, resulting in a 5 minute sunrise death-match.
You know how in survival when you reach the world border, it pushes you back? Instead of an ugly glass dome, how about we use a WorldBorder and make it so it knocks off hearts every time you hit it. This can represent the electric border.
Another thing on the terms of realism. In the current MCSGv2 plugin, you get practically everything given to you and food is abundant. In the CF plugin, could we limit the food to less than what we had in V1? Though the incidents mainly kill the tributes, they were still hungry and dehydrated. Hydration is not a feature in Minecraft, so only food would need to be lessened. And when I say food, I mean not 5 cookies, I mean 2 pieces of bread or 1 uncooked chicken. That could be the only thing you find in a chest; not any other stuff... just a loaf of bread.
These games are very technical and harder. The servers shouldn't be the regular ' i can in in 4 minutes on sg4' servers. The CF servers should be harder, more advanced and should be for the players who A) Needs a challenge or B) Wants to role-play/simulate the events carried out in the movies and books. If you even want to get more technical, you could create a custom resource pack with different sounds and textures to get the idea across more that you are in a jungle where birds scream your loved ones names.
I am not sure if anything I suggested can be carried out.
Please note that these are my ideas, if you don't like/agree with them, please do not comment something snarky.
I just want to say my suggestions and questions about the upcoming Catching Fire map.
Is the plugin and map going on specific servers e.g: cf1.mcsg.in ?
the arena's a clock, with 12 incidents which occur. I recommend that MCSG should go for realism in on this matter, and that includes full one hour games. 12 incident's equal to one hour, which means a different incident every 5 minutes. We could change the day/night cycle so a day last's 30 minutes and a night last's 25 minutes, resulting in a 5 minute sunrise death-match.
You know how in survival when you reach the world border, it pushes you back? Instead of an ugly glass dome, how about we use a WorldBorder and make it so it knocks off hearts every time you hit it. This can represent the electric border.
Another thing on the terms of realism. In the current MCSGv2 plugin, you get practically everything given to you and food is abundant. In the CF plugin, could we limit the food to less than what we had in V1? Though the incidents mainly kill the tributes, they were still hungry and dehydrated. Hydration is not a feature in Minecraft, so only food would need to be lessened. And when I say food, I mean not 5 cookies, I mean 2 pieces of bread or 1 uncooked chicken. That could be the only thing you find in a chest; not any other stuff... just a loaf of bread.
These games are very technical and harder. The servers shouldn't be the regular ' i can in in 4 minutes on sg4' servers. The CF servers should be harder, more advanced and should be for the players who A) Needs a challenge or B) Wants to role-play/simulate the events carried out in the movies and books. If you even want to get more technical, you could create a custom resource pack with different sounds and textures to get the idea across more that you are in a jungle where birds scream your loved ones names.
I am not sure if anything I suggested can be carried out.
Please note that these are my ideas, if you don't like/agree with them, please do not comment something snarky.