How does my in-progress MCSG map look so far...

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NoahSinishtaj24

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I've been working on a Mediveal/Victorian looking SurvivalGames map, I've been working on it for 2 days non- stop finding good designs and ideas. Can you please look at the buildings so far, and tell me what you think. Keep in mind this project is in heavy development, and it not finished, Please state your opinion on what their is so far, This is also my first shot at creating an MCSG map.
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Jayotic

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Looking good, but are you using WorldEdit and Voxel Sniper? Because the terrain is just flat, and the podiums are off.
When making the podiums with WorldEdit use //hcyl [Block] [Radius] I prefer 20 then make them from there :D
 

NoahSinishtaj24

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Looking good, but are you using WorldEdit and Voxel Sniper? Because the terrain is just flat, and the podiums are off.
When making the podiums with WorldEdit use //hcyl [Block] [Radius] I prefer 20 then make them from there :D
Thank you very much for the suggestions, I like to make the towns, and buildings before I start terraforming, Also thanks for the help with the podiums, that will really come in handy ;)
 

MoLoToV

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It looks really nice, though it could use some more hills and trees.
 

Mooclan

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As they have already stated, terraforming. How you do it is your choice, as long as the end result turns out good.
Also, for the Podiums at the Cornucopia, sometimes when you stand on End Portal blocks, you glitch. That might be a bit annoying later on.
Looks nice, though.
Make sure to spread out chests, have some traps/hidden secrets/parkour etc., and various perks that make maps fun.
My personal opinion is that there should be at least 1 enchantment table, 2 if it's a large map. I don't know the radius, but you could probably find a place to put one very easily because of the theme.
 

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