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We started to work on some rearranging for the Survival Game servers and tonight we are going to finished the swap. Unfortunately we need to take all servers down to make this change as we are moving data around. This change should take approximately 3-4 hours to complete.
What you can expect from the Survival Games changes this next week:
Yes to confirm peoples comments:
What you can expect from the Survival Games changes this next week:
- Map saving bugs fix (tonight)
- Resetting maps back to default (tonight)
- Donor boost glitched aka the 'deeman' bug (fixed now)
- Modify game times back to old format (you win community!) (Tonight)
- 40 minutes games for 24 and 48 tribute games
- 60 minute games for 120 tribute games.
- New exclusive map from Vareide build team (hopefully some time this week)
- Bukkit 1.3 compatibility (checking now will update you)
- Kill Streak Bug (only affecting few people, looking into that now, fix hopefully soon)
- Deathmatch bug and client lag fixes:
- Removed lava, added bottomless pit to the void (tonight)
- Change it to day (Later this week)
- Remove both sand and the stone, loose sand falling animation (Later this week)
- Remove fire pillars and leave the stone (Later this week)
Yes to confirm peoples comments:
- DEATHMATCH IS NOT GOING TO CHANGE, however we are making a less laggy experience for everyone playing by modifying some of the blocks and removing the sand falling animation.
- As for the times of the matches, every 20 minutes, the chests reset. So if we do 30 minutes, there will only be 1 chest reset during the gaming. So reason why it's in 20 minute blocks.
- The DM trigger will stay the same and I will do another community vote on it later.
- We can add community maps however, we are very picky on what maps we add. So far we haven't found anything that stood out from the crowd but we are still looking.