hillbillyc
Tribute
- Joined
- Jul 2, 2012
- Messages
- 54
- Reaction score
- 14
will do chad! thank you for listening! there aren't much owners like you that are as involved in the community! keep up the good work
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Maybe make it enough fall dammage for instant death?I do enjoy the new setup, and I love the lengths of the games. It gives a more crazy fast-paced feeling as players rush for the chests they know and prepare for the arena death match. Maybe the 24 slot time is a bit short, I'm thinking somewhere around 30-35 minutes for that. And as for the client-side lag, I'm guessing most of the lag comes from all the lava underneath, so maybe get rid of the lava in exchange for a void hole? Same results, but less lag, and maybe get rid of the fire on the pillars as it's kind of loud and the animations of all the different fires may cause lag for lesser laptops and whatnot.
Yay! Thanks for fixing this Chad! I know me and everyone else that has lag on the deathmatch will be happy!As for the client lag, mooman is looking into improving the client's experiences
That would also make it a lot less laggy. Whatever works, I also get lag. I normally run at a smooth 50 frames and in death match it drops to like 20 maybe 30. It wouldn't be that big of a deal if I didn't have 4 or 5 guys coming after me while I'm lagging, so whatever it takes. I like the idea, just not the lag.Maybe make it enough fall dammage for instant death?