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This is a good idea. If not a full heart regeneration, a small heal (like from a Potion of Healing I) would be a small benefit that I would enjoy just as much. I think this would be more accepted by the majority of players since it is a somewhat insignificant benefit for people who solo, but it gives the people who solo a slightly better chance to take out a team. Thank you for the suggestion!I actually quite like this idea, if on a smaller scale. I feel a more balanced suggestion would be 3 hearts recovery for a kill.
Would you mind reading the original post, please? This post is unnecessary, and it provides no contributions to the advancement of this idea. If you do not like the idea, that's fine. However, there is no need to call one's idea stupid when it may turn out to be a good idea. Thank you.Well, that's stupid.
Full heart regeneration may be too OP, but have you taken a look at the suggestions that are listed right next to full regeneration? How about a 3 heart regeneration? I do not consider that OP. A golden apple restores 2 hearts and provides the user with a two heart defence. The 3 heart regeneration is not OP if golden apples are allowed. If you still think this is "too OP" please provide some insight on the matter as that would help me understand why you think this is. Thank you!No, too op.
if you're you're playing a clanwar and your teammate and you are low on hp and their enemies are too. And one of them die, the one who killes him now has 3 hearts + and they win just because of this.Would you mind reading the original post, please? This post is unnecessary, and it provides no contributions to the advancement of this idea. If you do not like the idea, that's fine. However, there is no need to call one's idea stupid when it may turn out to be a good idea. Thank you.
Full heart regeneration may be too OP, but have you taken a look at the suggestions that are listed right next to full regeneration? How about a 3 heart regeneration? I do not consider that OP. A golden apple restores 2 hearts and provides the user with a two heart defence. The 3 heart regeneration is not OP if golden apples are allowed. If you still think this is "too OP" please provide some insight on the matter as that would help me understand why you think this is. Thank you!
I've read the OP, it's stupid, it gives a unrealistic aspect, and it's way too OP, there's no rengeration in Hunger games is there?Would you mind reading the original post, please? This post is unnecessary, and it provides no contributions to the advancement of this idea. If you do not like the idea, that's fine. However, there is no need to call one's idea stupid when it may turn out to be a good idea. Thank you.
Full heart regeneration may be too OP, but have you taken a look at the suggestions that are listed right next to full regeneration? How about a 3 heart regeneration? I do not consider that OP. A golden apple restores 2 hearts and provides the user with a two heart defence. The 3 heart regeneration is not OP if golden apples are allowed. If you still think this is "too OP" please provide some insight on the matter as that would help me understand why you think this is. Thank you!
An unrealistic aspect? How about eating an apple that gives you brief regeneration and two extra hearts of defence? That seems unrealistic to me. Video games don't have to be realistic. Do you think a fishing pole would be used for real life combat? As for "too OP," a golden apple provides a more beneficial effect than this idea. If "too OP," is your argument, then we might as well take golden apples out of the game. Golden apples cause a brief regeneration effect.I've read the OP, it's stupid, it gives a unrealistic aspect, and it's way too OP, there's no rengeration in Hunger games is there?
Thank you for suggestion that 3 hearts would be better than full heart regeneration. As for players dropping exp on death, I strongly agree with this because people who get more kills deserve a better chance at winning the game.So many dumb people saying "thats stupid it will make me feel bad"
even when you said constructive arguments only.
Well I like the idea personally, of course full health would be too much, but 3 hearts seems like a fair trade off to me.
Otherwise I would at least like to see XP for killing to help prevent campers, but thats different all together...
I do love it when I take a team of 3 out because it does require some skill, but I'll admit that I don't do it that often. This idea wasn't thought of just on my personal experience, but rather, I thought about the opinions of all people who solo. For many players, taking on a team is extremely difficult. I have been playing for a while now, and I do know strategies to take out teams. However, this idea is to benefit most people who solo and do not have the skill to take out people who team as of now.I take pride in the skill it takes for me to 3 v 1 a team... This would make it less special.
Plus wouldn't teams heal when they kill people too?