darkai202
Mockingjay
- Joined
- Aug 24, 2012
- Messages
- 7,802
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We all know the command /bounty, and now my suggestion is as follows;
Remove /bounty! Going back to the start of v2 the command /bounty was removed, it was added back but that honestly made me think, what's the point of /bounty? Sure if you enjoy keeping your points low then that would be a huge hassle but otherwise I see no need for it to be in the game (Apart from spam-bountying people with 69, but sacrifices have to be made!)
Now, for starters why do I believe that bountying should be removed from MCSG, well if you ask majority of players what they believe bountying means you'll probably get this response.
"Bounty determines a players skill, or a rough estimate of how long they can play without losing"
Going along those lines that is somewhat true, majority of players with a high bounty are generally skilled players although with the addition of bountying this is somewhat untrue. (When bountying wasn't available reaching 10k points was considered godlike! I believe this is how bounty should work)
Of course the responses of this thread will be "Bounty doesn't matter, shut up Darkrai!" but for a second, I'd just like you to think. Assume if points were actually a score, representing something (Without bounty you could generally determine how good a player was by looking at their points) would you like that 'score' to tell the truth, or give a rough estimate of the truth.
Now, this being said I ask for an educated discussion in the comments, I want this to be an actual debatable subject. I'm keen to see the communities thoughts on this idea (Also the devs opinion as they are the ones after all doing all the plugin/coding work for MCSG, as if this was a pain to do whilst other things can be done instead of removing bounty)
Remove /bounty! Going back to the start of v2 the command /bounty was removed, it was added back but that honestly made me think, what's the point of /bounty? Sure if you enjoy keeping your points low then that would be a huge hassle but otherwise I see no need for it to be in the game (Apart from spam-bountying people with 69, but sacrifices have to be made!)
Now, for starters why do I believe that bountying should be removed from MCSG, well if you ask majority of players what they believe bountying means you'll probably get this response.
"Bounty determines a players skill, or a rough estimate of how long they can play without losing"
Going along those lines that is somewhat true, majority of players with a high bounty are generally skilled players although with the addition of bountying this is somewhat untrue. (When bountying wasn't available reaching 10k points was considered godlike! I believe this is how bounty should work)
Of course the responses of this thread will be "Bounty doesn't matter, shut up Darkrai!" but for a second, I'd just like you to think. Assume if points were actually a score, representing something (Without bounty you could generally determine how good a player was by looking at their points) would you like that 'score' to tell the truth, or give a rough estimate of the truth.
Now, this being said I ask for an educated discussion in the comments, I want this to be an actual debatable subject. I'm keen to see the communities thoughts on this idea (Also the devs opinion as they are the ones after all doing all the plugin/coding work for MCSG, as if this was a pain to do whilst other things can be done instead of removing bounty)